SIGNING IN

Sigil

SatO d8
d8

Tabel 1

Rollen Resultaat
1 A cocky bariaur wanderer (see Morte's Planar Parade) offers their services to the party as a tout.
2 A stiff-necked Fated tax collector (noble), flanked by two guards, smugly informs the characters they must each pay a "promenade toll" of 1 sp to proceed in their current direction.
3 Out of breath and clearly hiding something on their person, a teenage tiefling spy begs the characters to help them avoid two oncoming Harmonium peacekeepers (see Morte's Planar Parade).
4 A drunk elf commoner stumbles out of an onion-shaped cab pulled by a sweet and gullible unicorn named Corny. The unicorn asks the characters if they need a ride.
5 A wizened, purple-robed Incantifer (archmage) passes through the streets, eliciting nervous whispers from a crowd of onlookers.
6 A Society of Sensation Muse (see Morte's Planar Parade) dazzles the characters with a street-side performance.
7 Olga, a bookish frost giant, trips before the characters as she hurries to the Hall of Records, sending a stack of titanic papers into the air.
8 An obnoxious equinal guardinal (see Morte's Planar Parade) brays atop a street-side soapbox. They attempt to goad a character into a cynical debate about the future of Sigil.
d100

Tabel 2

Rollen Resultaat
1-3 1 noble pedestrian distractedly talking to 1 cranium rat squeaker*
4-7 1d4 dabus*
8-10 1 scout tumbling through a portal from the Material Plane
11-14 1d4 nightmares recklessly pulling a sedan chair
15-17 1d10 bariaur wanderers*
18-22 1d6 Harmonium peacekeepers* on patrol
23-25 1d6 dust mephit messengers
26-28 1d4 razorvine blights*
29-32 1d4 Society of Sensation muses*
33-36 1d6 quadrones
37-39 1d4 cranium rat squeaker swarms*
40-43 1 Herald of Dust remnant* and 1d4 zombies collecting bodies
44-46 1 young copper dragon sightseer
47-49 1 Mind's Eye matter smith* carrying a rare gizmo
50-54 1 night hag street vendor
55-57 1d8 Bleak Cabal void soothers* assisting locals
58-60 1d4 vrocks on a shopping trip
61-63 1d6 equinal guardinals*
64-66 1d6 Transcendent Order instincts* parkouring through the crowd
67-69 1d4 green slaad
70-72 1d4 Fated shakers* collecting taxes
73-74 1 bone devil late for a meeting
75-76 1 mage who's overwhelmed, having just arrived from the Material Plane
77-79 1d4 Mercykiller bloodhounds* tracking a criminal
80-81 1d8 githzerai travelers*
82-83 1d4 maelephant* mercenaries
84-85 1d6 Doomguard rot blade* monster hunters
86-87 1 planetar looking for a shop
88-89 1 cuprilach rilmani* spying on a target
90-91 1 Fraternity of Order law bender*
92-93 1d4 cloud giants who've become lost
94-95 1 aboleth in an aquarium sedan chair
96-97 1 kolyarut*
98-99 A famous archmage, like Bigby, Evard, Mordenkainen, or Tasha
100 The Lady of Pain and 2d4 dabus*
d8

Tabel 3

Rollen Resultaat
1 A Hands of Havoc fire starter (see Morte's Planar Parade), flame in hand and a wild look in their eyes, stands outside an abandoned building. "Care to help?" they ask the characters.
2 A kelubar demodand (see Morte's Planar Parade) street food vendor pushes a rusty cart down a nearby alley. Charred, sausage-link manacles dangle from the cart's torn awning. The demodand offers the characters anything on the cart for 5 cp.
3 Two chaotic neutral trolls in sleeveless vests strut up to the characters, eager to show off their matching tattoos, courtesy of the dabus Fell.
4 Pugdug, a kind-eyed orc Bleak Cabal void soother (see Morte's Planar Parade), offers to heal the characters, asking only that they pay the deed forward.
5 Two out-of-breath githzerai ratcatchers (guards) in pink skullcaps chase a nimble cranium rat squeaker (see Morte's Planar Parade). "Get 'em!" they cry as the rat darts toward the characters.
6 A droopy-eyed corpse collector (dwarf commoner) in tattered clothing dumps a rotten body into the back of a wooden wagon. "If ye need a ride to the Mortuary, there's room in the back!" he laughs.
7 A thieving musteval guardinal (see Morte's Planar Parade) snatches a bag from a desperate human commoner and flees into a nearby alley. The victim cries for help from the characters.
8 Two ettercaps hiss at the characters from an abandoned tenement building cocooned in thick webbing. The building belongs to the Spite Spinners, a gang of arachnid bandits and their boss, a darkweaver (see Morte's Planar Parade).
d8

Tabel 4

Rollen Resultaat
1 A tiefling wastrel (noble) flicks a gambling chip from Fortune's Wheel at the party, lamenting, "May your luck be better than mine."
2 A deluxe sedan chair carried by four veterans stops in front of the characters. A gloved Humanoid hand parts its privacy curtain, extending them an invitation to a masked ball.
3 A cheery drider skitters toward the party. A cultist of Lolth, the drider hands the party a pamphlet advertising an upcoming ritual at the Infinite Well (see the "Lady's Ward Locations" section).
4 A desperate commoner from a faction of your choice has an impending trial in the High Courts of Sigil (see the "Lady's Ward Locations" section). Unable to secure an advocate, they plead with the characters to represent them in court.
5 When the coast is clear, a shady-looking Doomguard rot blade (see Morte's Planar Parade) opens their long overcoat in front of the characters to reveal a slew of finely crafted weapons available for purchase.
6 Three Harmonium peacekeepers escort a manacled githzerai uniter to the Prison (both stat blocks are in Morte's Planar Parade). As they pass the characters, the githzerai drops a crumpled note asserting their innocence.
7 A character spots a notice from the Mercykillers for an escaped prisoner who bears an uncanny resemblance to someone in the party.
8 Atop a low building, a githyanki warrior proselytizes furiously to the characters about Aoskar, the Keeper of Gateways, claiming to have seen the dead god alive and well on the Astral Plane. As Harmonium officers move to arrest the githyanki, he mysteriously vanishes.
d8

Tabel 5

Rollen Resultaat
1 A thunder-voiced Mind's Eye matter smith (see Morte's Planar Parade) admonishes passersby to realize the power inside themselves. As a demonstration, the matter smith reshapes material around one of the characters.
2 Two wererats in human form approach the characters, offering to sell them various junkyard baubles, while a third wererat uses the distraction to pick a character's pocket.
3 A bariaur wanderer (see Morte's Planar Parade) wearing a gold monocle and an embroidered vest asks the characters to pick up an order for him at a nearby pawnshop. He offers to pay them 10 gp for their trouble (and their discretion).
4 Two minotaur smiths argue with a goristro over the price of an expertly forged greataxe, turning to the characters to settle the debate.
5 An Athar null (see Morte's Planar Parade) warmly greets the characters and offers to show them to their destination—while subtly pitching Athar philosophy to them.
6 The ghost of a factory worker appears to the characters and asks them to retrieve its skull from the Bones of the Night (see the "Lower Ward Locations" section) so it can finally be laid to rest.
7 Two githzerai monks approach the characters, searching for a dangerous blue slaad that stole a mote of primordial chaos from the Face of Gith tavern (see the "Lower Ward Locations" section).
8 A soot-stained goblin mage uses fire magic to repair a damaged iron golem in the street. She tells the characters she needs two hundred pounds of iron to replace the construct's missing arm—even scrap will do.
d8

Tabel 6

Rollen Resultaat
1 A Transcendent Order instinct (see Morte's Planar Parade) asks to spar with the characters, promising a reward if the character wins the fight.
2 A neutral good manticore acupuncturist brushes past the characters, accidentally poking one of them with its spiny tail. As a token of apology, the manticore gifts the party a voucher for one free spa treatment at the Flame Pits (see the "Market Ward Locations" section).
3 Wheeze Whistletooth, a night hag with a persistent hacking cough, offers the party free samples of her famous mystery meat pies.
4 Clearly troubled, a human commoner in the Free League asks the party which faction, if any, they believe is right about the truths of the multiverse.
5 Two Harmonium peacekeepers (see Morte's Planar Parade) question the characters about the whereabouts of a red-furred bariaur who reportedly stole a potion of invisibility from an alchemical shop.
6 A tiny copper soldier fashioned by a pentadrone toymaker marches up to the party, salutes them, and then stops functioning.
7 A hill giant stumbles toward the characters, pointing at his throat in worry but not saying a word. He's choking on an entire spit-roasted hog.
8 Disguised as Rowan Darkwood, a barlgura mastermind attempts to recruit the characters with a lucrative opportunity: robbing the Bank of Abbathor (see the "Market Ward Locations" section).
d6

Tabel 7

Rollen Resultaat
1 A vargouille reflection (see Morte's Planar Parade) sprouts from a nearby corpse.
2 Putrice, a night hag, cackles as she fishes a wriggling larva (see the Dungeon Master's Guide) from a vent underneath a fiend-owned restaurant.
3 Two cranium rat squeakers (see Morte's Planar Parade) gnaw on the bones of a skeleton, which reaches out toward the characters for help.
4 Two dabus (see Morte's Planar Parade) prune back a mass of razorvine that has spread through a barred grate to the busy street above. As they trim its barbed branches, something shudders within.
5 Three sahuagin emerge from a wide pipe. "Polluters!" shouts one of them, addressing the characters.
6 A warm sponge cake cools on a dusty stone ledge. Its sweet, strawberry aroma wafts through the otherwise dingy passage. A note reading "DO NOT EAT" rests below its porcelain serving dish.
Sigil

Sigil

SatO d8
d8

Tabel 1

Rollen Resultaat
1 A cocky bariaur wanderer (see Morte's Planar Parade) offers their services to the party as a tout.
2 A stiff-necked Fated tax collector (noble), flanked by two guards, smugly informs the characters they must each pay a "promenade toll" of 1 sp to proceed in their current direction.
3 Out of breath and clearly hiding something on their person, a teenage tiefling spy begs the characters to help them avoid two oncoming Harmonium peacekeepers (see Morte's Planar Parade).
4 A drunk elf commoner stumbles out of an onion-shaped cab pulled by a sweet and gullible unicorn named Corny. The unicorn asks the characters if they need a ride.
5 A wizened, purple-robed Incantifer (archmage) passes through the streets, eliciting nervous whispers from a crowd of onlookers.
6 A Society of Sensation Muse (see Morte's Planar Parade) dazzles the characters with a street-side performance.
7 Olga, a bookish frost giant, trips before the characters as she hurries to the Hall of Records, sending a stack of titanic papers into the air.
8 An obnoxious equinal guardinal (see Morte's Planar Parade) brays atop a street-side soapbox. They attempt to goad a character into a cynical debate about the future of Sigil.
d100

Tabel 2

Rollen Resultaat
1-3 1 noble pedestrian distractedly talking to 1 cranium rat squeaker*
4-7 1d4 dabus*
8-10 1 scout tumbling through a portal from the Material Plane
11-14 1d4 nightmares recklessly pulling a sedan chair
15-17 1d10 bariaur wanderers*
18-22 1d6 Harmonium peacekeepers* on patrol
23-25 1d6 dust mephit messengers
26-28 1d4 razorvine blights*
29-32 1d4 Society of Sensation muses*
33-36 1d6 quadrones
37-39 1d4 cranium rat squeaker swarms*
40-43 1 Herald of Dust remnant* and 1d4 zombies collecting bodies
44-46 1 young copper dragon sightseer
47-49 1 Mind's Eye matter smith* carrying a rare gizmo
50-54 1 night hag street vendor
55-57 1d8 Bleak Cabal void soothers* assisting locals
58-60 1d4 vrocks on a shopping trip
61-63 1d6 equinal guardinals*
64-66 1d6 Transcendent Order instincts* parkouring through the crowd
67-69 1d4 green slaad
70-72 1d4 Fated shakers* collecting taxes
73-74 1 bone devil late for a meeting
75-76 1 mage who's overwhelmed, having just arrived from the Material Plane
77-79 1d4 Mercykiller bloodhounds* tracking a criminal
80-81 1d8 githzerai travelers*
82-83 1d4 maelephant* mercenaries
84-85 1d6 Doomguard rot blade* monster hunters
86-87 1 planetar looking for a shop
88-89 1 cuprilach rilmani* spying on a target
90-91 1 Fraternity of Order law bender*
92-93 1d4 cloud giants who've become lost
94-95 1 aboleth in an aquarium sedan chair
96-97 1 kolyarut*
98-99 A famous archmage, like Bigby, Evard, Mordenkainen, or Tasha
100 The Lady of Pain and 2d4 dabus*
d8

Tabel 3

Rollen Resultaat
1 A Hands of Havoc fire starter (see Morte's Planar Parade), flame in hand and a wild look in their eyes, stands outside an abandoned building. "Care to help?" they ask the characters.
2 A kelubar demodand (see Morte's Planar Parade) street food vendor pushes a rusty cart down a nearby alley. Charred, sausage-link manacles dangle from the cart's torn awning. The demodand offers the characters anything on the cart for 5 cp.
3 Two chaotic neutral trolls in sleeveless vests strut up to the characters, eager to show off their matching tattoos, courtesy of the dabus Fell.
4 Pugdug, a kind-eyed orc Bleak Cabal void soother (see Morte's Planar Parade), offers to heal the characters, asking only that they pay the deed forward.
5 Two out-of-breath githzerai ratcatchers (guards) in pink skullcaps chase a nimble cranium rat squeaker (see Morte's Planar Parade). "Get 'em!" they cry as the rat darts toward the characters.
6 A droopy-eyed corpse collector (dwarf commoner) in tattered clothing dumps a rotten body into the back of a wooden wagon. "If ye need a ride to the Mortuary, there's room in the back!" he laughs.
7 A thieving musteval guardinal (see Morte's Planar Parade) snatches a bag from a desperate human commoner and flees into a nearby alley. The victim cries for help from the characters.
8 Two ettercaps hiss at the characters from an abandoned tenement building cocooned in thick webbing. The building belongs to the Spite Spinners, a gang of arachnid bandits and their boss, a darkweaver (see Morte's Planar Parade).
d8

Tabel 4

Rollen Resultaat
1 A tiefling wastrel (noble) flicks a gambling chip from Fortune's Wheel at the party, lamenting, "May your luck be better than mine."
2 A deluxe sedan chair carried by four veterans stops in front of the characters. A gloved Humanoid hand parts its privacy curtain, extending them an invitation to a masked ball.
3 A cheery drider skitters toward the party. A cultist of Lolth, the drider hands the party a pamphlet advertising an upcoming ritual at the Infinite Well (see the "Lady's Ward Locations" section).
4 A desperate commoner from a faction of your choice has an impending trial in the High Courts of Sigil (see the "Lady's Ward Locations" section). Unable to secure an advocate, they plead with the characters to represent them in court.
5 When the coast is clear, a shady-looking Doomguard rot blade (see Morte's Planar Parade) opens their long overcoat in front of the characters to reveal a slew of finely crafted weapons available for purchase.
6 Three Harmonium peacekeepers escort a manacled githzerai uniter to the Prison (both stat blocks are in Morte's Planar Parade). As they pass the characters, the githzerai drops a crumpled note asserting their innocence.
7 A character spots a notice from the Mercykillers for an escaped prisoner who bears an uncanny resemblance to someone in the party.
8 Atop a low building, a githyanki warrior proselytizes furiously to the characters about Aoskar, the Keeper of Gateways, claiming to have seen the dead god alive and well on the Astral Plane. As Harmonium officers move to arrest the githyanki, he mysteriously vanishes.
d8

Tabel 5

Rollen Resultaat
1 A thunder-voiced Mind's Eye matter smith (see Morte's Planar Parade) admonishes passersby to realize the power inside themselves. As a demonstration, the matter smith reshapes material around one of the characters.
2 Two wererats in human form approach the characters, offering to sell them various junkyard baubles, while a third wererat uses the distraction to pick a character's pocket.
3 A bariaur wanderer (see Morte's Planar Parade) wearing a gold monocle and an embroidered vest asks the characters to pick up an order for him at a nearby pawnshop. He offers to pay them 10 gp for their trouble (and their discretion).
4 Two minotaur smiths argue with a goristro over the price of an expertly forged greataxe, turning to the characters to settle the debate.
5 An Athar null (see Morte's Planar Parade) warmly greets the characters and offers to show them to their destination—while subtly pitching Athar philosophy to them.
6 The ghost of a factory worker appears to the characters and asks them to retrieve its skull from the Bones of the Night (see the "Lower Ward Locations" section) so it can finally be laid to rest.
7 Two githzerai monks approach the characters, searching for a dangerous blue slaad that stole a mote of primordial chaos from the Face of Gith tavern (see the "Lower Ward Locations" section).
8 A soot-stained goblin mage uses fire magic to repair a damaged iron golem in the street. She tells the characters she needs two hundred pounds of iron to replace the construct's missing arm—even scrap will do.
d8

Tabel 6

Rollen Resultaat
1 A Transcendent Order instinct (see Morte's Planar Parade) asks to spar with the characters, promising a reward if the character wins the fight.
2 A neutral good manticore acupuncturist brushes past the characters, accidentally poking one of them with its spiny tail. As a token of apology, the manticore gifts the party a voucher for one free spa treatment at the Flame Pits (see the "Market Ward Locations" section).
3 Wheeze Whistletooth, a night hag with a persistent hacking cough, offers the party free samples of her famous mystery meat pies.
4 Clearly troubled, a human commoner in the Free League asks the party which faction, if any, they believe is right about the truths of the multiverse.
5 Two Harmonium peacekeepers (see Morte's Planar Parade) question the characters about the whereabouts of a red-furred bariaur who reportedly stole a potion of invisibility from an alchemical shop.
6 A tiny copper soldier fashioned by a pentadrone toymaker marches up to the party, salutes them, and then stops functioning.
7 A hill giant stumbles toward the characters, pointing at his throat in worry but not saying a word. He's choking on an entire spit-roasted hog.
8 Disguised as Rowan Darkwood, a barlgura mastermind attempts to recruit the characters with a lucrative opportunity: robbing the Bank of Abbathor (see the "Market Ward Locations" section).
d6

Tabel 7

Rollen Resultaat
1 A vargouille reflection (see Morte's Planar Parade) sprouts from a nearby corpse.
2 Putrice, a night hag, cackles as she fishes a wriggling larva (see the Dungeon Master's Guide) from a vent underneath a fiend-owned restaurant.
3 Two cranium rat squeakers (see Morte's Planar Parade) gnaw on the bones of a skeleton, which reaches out toward the characters for help.
4 Two dabus (see Morte's Planar Parade) prune back a mass of razorvine that has spread through a barred grate to the busy street above. As they trim its barbed branches, something shudders within.
5 Three sahuagin emerge from a wide pipe. "Polluters!" shouts one of them, addressing the characters.
6 A warm sponge cake cools on a dusty stone ledge. Its sweet, strawberry aroma wafts through the otherwise dingy passage. A note reading "DO NOT EAT" rests below its porcelain serving dish.