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Traits

Keen Smell

The giant has advantage on Wisdom (Perception) checks that rely on smell.

Spellcasting

Innate Spellcasting

The giant's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:

At Will:

detect magic, fog cloud, light

1e/day:

control weather, gaseous form

3e/day:

feather fall, fly, misty step, telekinesis

Actions

Multiattack

The giant makes two morningstar attacks.

Morningstar

Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) piercing damage.

Rock

Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.