Trek
Seats
2 (1 front & 1 back)
Evasion
While the cycle is moving and the cycle or any of its riders are subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, a target instead take no damage if it succeeds on the saving throw, and only half damage it fails.
Stunts
When performing a maneuver with the cycle that relies on the cycle's speed, such as a jump or wheelie, the driver makes the Dexterity check with advantage.
Unprotected
If you wipe out or crash on an Arcane Cycle, you take triple the normal damage.
Infernal Engine
The cycle holds two captured Imps. When destroyed, both escape, each with 1 hit point remaining.