Beskrivelse
You create a wall of raging, turbulent water filled with debris, which lasts for the duration. You can make the wall up to 60 feet long, 20 feet high, and 5 feet thick, or make a ringed wall up to 20 feet in diameter, 20 feet high, and 5 feet thick. The wall is opaque, and ranged attacks can't pass through it.
If the wall cuts through a creature's space when it appears, or a creature enters the wall's space, the creature takes 3d10 bludgeoning damage and must make a Strength saving throw. A Huge or larger creature automatically succeeds on this saving throw. On a failure, the creature ceases to be grappled if it is grappled and becomes entrained by the water. An entrained creature can't breathe and has a speed of 0 feet.
An entrained creature that uses its action to make a Strength check against your spell save DC and succeeds is pushed 5 feet out of the wall, exiting prone. A creature that starts its turn in the wall takes 3d10 bludgeoning damage as it is battered by the turbulent flow and debris.