SIGNING IN

Beskrivelse

Those sahuagin warriors who prove themselves through heroic acts are given both title and status. Sahuagin champions often serve as lieutenants in the sahuagin army, as they do in The Final Enemy.

Trek

Blood Frenzy

The champion has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Limited Amphibiousness

The champion can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.

Shark Telepathy

The champion can magically command any shark within 120 feet of it, using a limited telepathy.

Handlinger

Multiattack

The champion makes three attacks with its spear, or one attack with its bite and two with its claws.

Spear

Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage if used with two hands to make a melee attack.

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Claws

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.