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Trek

Detect Life

The moonshine magically senses the direction of creatures up to 60 feet away that aren't Constructs or Undead.

Ephemeral

The moonshine can't wear or carry anything.

Illumination

The moonshine sheds Bright Light in a 15-foot radius and Dim Light for an additional 15 feet.

Incorporeal Movement

The moonshine can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.

Difficult Terrain

It takes 5 (1d10) Force damage if it ends its turn inside an object.

Handlinger

Multiattack

The moonshine makes two Gloomy Touch attacks.

Gloomy Touch

Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Psychic damage.

Siphon Life (2/Day)

Constitution Saving Throw: DC 11, one creature that isn't a Construct or Undead the moonshine can see within 5 feet. Failure: The target has the Stunned condition until the end of the moonshine's next turn, and the moonshine or a creature of its choice within 30 feet regains 3 (1d6) Hit Points.