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Trek

Amorphous

The living spell can move through a space as narrow as 1 inch wide without squeezing.

Magic Resistance

The living spell has advantage on saving throws against spells and other magical effects.

Handlinger

Multiattack

The living spell makes two Magical Pseudopod attacks.

Magical Pseudopod

Melee Spell Attack: +8 to hit, reach 10 ft, one target. Hit: 22 (5d6 + 5) poison damage.

Unleash Spell (causes familiar to revert to cantrip form)

The living spell creates a 40-foot-diameter sphere of fog within 60 feet of it (the fog spreads around corners). When a creature enters the fog for the first time on a turn or starts its turn there, it must make a DC 16 Constitution saving throw, taking 22 (5d8) poison damageon a failed save, or half as much damage on a successful one.

The fog moves 10 feet away from the living spell at the start of each of its turns, rolling along the ground and through openings. The fog lasts for 10 minutes or until the living spell's concentration ends (as if concentrating on a spell).