Trek
Weightless
Whenever the mephit takes damage, it is pushed 10 feet away from the source of the damage.
Death Burst
When the mephit dies, it explodes in a burst of ash. Each creature within 5 feet of it must then succeed on a DC 11 Constitution saving throw or take 5 (2d4) fire damage and be blinded until the end of its next turn.
Handlinger
Choking Ash
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) fire damage and the target must succeed on a DC 10 Constitution saving throw or begin choking until the end of the mephit's next turn.
Ember Gout (Recharge 6)
One creature within 10 feet must succeed on a DC 10 Dexterity saving throw or begin burning (1d10).
Reaksjoner
Cinder Wheeze
When the mephit is hit with a melee attack, it can force the attacker to succeed on a DC 10 Constitution saving throw or take 5 (2d4) fire damage and be blinded until the end of its next turn.