Trolldomskasting
Spellcasting
The magus uses Intelligence as its spellcasting ability (spell save DC 14, +6 to hit with spell attacks).
At Will:
Melf's Acid Arrow, Mage Armor*, Scorching Ray
1e/day:
Counterspell, Dispel Magic, Lightning Bolt, Slow
2e/day:
Misty Step, See Invisibility*, Thunderwave
* The magus casts these spells on itself before combat.
Handlinger
Dagger
Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) Piercing damage, plus 10 (3d6) Lighting damage.