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Trek

Blessing of Aerdrie

The aarakocra's staff attacks deal and additional 1d8 thunder damage, included in the attack. When the aarakocra hits a creature with their staff, they can use their bonus action and expend a spell slot of 1st level or higher to deal an additional 2d8 thunder damage. If a spell slot of 2nd level or higher is expended, the extra damage increases by 1d8 for each slot above 1st.

Trolldomskasting

Innate Spellcasting

The aarakocra priest of aerdrie's spellcasting ability is Wisdom (spell save DC 16). The priest of aerdrie can innately cast the following spells, requiring no material components:

At Will:

gust, gust of wind, warding wind

1e/day:

control winds

Spellcasting

The aarakocra priest of aerdrie is a 10th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). The aarakocra priest of aerdrie has the following cleric spells prepared:

Cantrips (at will):

guidance, light, resistance, sacred flame, spare the dying

Level 1 (4 slots):

bless, fog cloud, guiding bolt, healing word, thunderwave

Level 2 (3 slots):

augury, shatter, spiritual weapon

Level 3 (3 slots):

call lightning, sleet storm, spirit guardians (radiant)

Level 4 (3 slots):

control water, ice storm

Level 5 (2 slots):

destructive wave (radiant), insect plague

Handlinger

Talon

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage.

Staff

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage or 6 (1d8 + 2) bludgeoning damage if used with 2 hands, plus 4 (1d8) thunder damage.

Animate Air (1/day)

The aarakocra forms an air elemental in an unoccupied space within 60 feet of it. It acts as an ally to its creator, and follows their commands (no action required). The elemental remains for 1 hour, until its creator dies, or until its creator dismisses it as an action.