SIGNING IN

Beschrijving

  • Purpose:

Atop a shrine rests a copper bowl filled with gemstones.

Trigger (Offering)

A creature that removes the offerings from the bowl triggers the trap.

Effect (Aging)

A pulse of necromantic energy emanates from the bowl, aging the thief. The triggering creature must succeed on a DC 10 Constitution saving throw or be magically aged 1d10 years. If the roll is even, the creature is made younger; if odd, it becomes older. This forced aging can be undone with remove curse or more powerful magic.

Countermeasures

A creature can infer the importance of the offerings with a successful DC 10 Intelligence (Religion) check, and detect magic reveals an aura of necromancy on the bowl. Casting dispel magic on the bowl disables the trap.