Beschrijving
You conjure a small ball of water and hurl it at a point you can see within range, which can be extended through hydromancy. The ball then expands in an explosive blast of water. Each creature in a 20-foot-radius sphere centered on that point must make a Strength saving throw. On a failed save, a creature takes 4d8 bludgeoning damage and is pushed 20 feet away from the center of the sphere. On a successful save, a creature takes half as much damage and is pushed half as far.
The spell produces 50 gallons of water, which spreads out across the ground, extinguishing unprotected flames and forming a thin puddle in the area.