Book of Challenges: Dungeon Rooms, Puzzles, and Traps (3e)
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bookofchallenges
Daniel Kaufman, Gwendolyn Kestrel, Mike Selinker, Skip Williams
Homebrew v1.0.0 (d20 v3)
Inhoudsopgave
THE DM'S DIRTY LITTLE SECRET
ADVICE FOR THE DM
- Advancing Monsters
- Adventuring in Three Dimensions
- But I know the Trap Is there!
- Homebrew which changed something
- Cover and Spread Effects
- Cryptograms
- Familiars as Scouts
- Fighting in Cramped Quarters
- Homebrew
- Fighting while Climbing
- High-Level Preparation: The DM
- High-Level Preparation: The Players
- How to Win Friends and Influence PCs
- Incorporeal Creatures in Combat
- Homebrew
- Letter Addition Puzzles
- Designing Logic Problems
- Making a Deceitful Sales Pitch
- Mapping and Mazes
- Mazes and High-Level Characters
- Mazes
- Nonlethal Combat
- Subdual
- Grappling
- Playing Monsters Smarter Than You
- Riddles
- Running Multiple-Opponent Encounters
- The Soothing Approach
- Homebrew
- Strange Bedfellows
- Underwater Movement and Combat
- Homebrew
- Using Antimagic Zones
- Variant: What Disabling a Device Means
- When Good Battles Good
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