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Beschrijving

These gargantuan beasts are bred by the more civilized lizardfolk tribes as beasts of war. These tribes will use triceratops as shock cavalry, but it's the dire spinosaurus who ultimately break their foes, and tear down their cities. These war beasts are sought after by other lizardfolk tribes, and reared ones are sold for a hefty price. An adult dire spinosaurus is 70 feet long and weighs 35,000 pounds or more. These land and riverine predators are capable of carrying a platoon of lizardfolk long distances on raids. Often called river king or river dragon, they are worshiped by bullywugs and other primitive humanoids. Riding a dire spinosaurus requires an exotic saddle, riding platform, or howdah. These must be specially modified for its spines. It usually walks on all fours, but can walk more upright to attack with its lethal claws. Their eggs are worth as much as 2,000 gp a piece; live young are worth twice that. Rearing one requires patience, and a skilled lizardfolk handler.

These dinosaurs are in addition to the ones found on page 79 of the Monster Manual and on page 139 of Volo's Guide to Monsters, and on page 129 of Bigby Presents: Glory of the Giants, and most can also be chosen by Circle of Savagery druids, provided they have the required level.

Trekken

Hold Breath

The spinosaurus can hold its breath for up to 1 hour.

Frightful Presence

Each creature of the spinosaurus' choice that is within 120 feet of the spinosaurus and aware of it must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. A frightened creature repeats the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the spinosaurus' Frightful Presence for the next 24 hours.

Siege Attacker

The spinosaurus deals double damage to objects and structures.

Tamed

The spinosaurus will never willingly attack any lizardfolk. If forced or magically compelled to do so, it has disadvantage on its attack rolls. Up to sixteen Medium or four Large creatures can ride the spinosaurus.

Acties

Multiattack

The spinosaurus makes two attacks with its claws, and one with its bite. If both claws hit the same target, it can make an additional bite attack against it.

Bite

Melee Weapon Attack: +12 to hit, reach 20 ft., one target. Hit: 34 (4d12 + 8) piercing damage, and if the target is a Huge or smaller creature, it is grappled (escape DC 20). Until this grapple ends, the target is restrained, and the spinosaurus can't bite another target.

Claws

Melee Weapon Attack: +12 to hit, reach 20 ft., one target. Hit: 30 (4d10 + 8) slashing damage.