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Beschrijving

There are few sights sadder than a tiny kawawappa dutifully sweeping the dust from a home in which no one will ever live again... Which is why you should contribute with a donation to Ryoko's Home for Abandoned Yokai! So... how many cucumbers can I put you down for?

— Ryoko, Charitable Soul

Kawawappa

The mischievous kappa are known to form bonds with those that offer them respect—and an abundance of cucumbers. When a kappa departs from a community with which it bonded, it may leave behind a small piece of itself: a kawawappa. This fragment of its soul taken physical shape is imbued with the kappa's will to aid and protect the creatures of whom it grew fond. Quick learners, these diminuitive creatures help around homes and settlements in any way they can. Kawawappa clean, cook, craft, and even take up arms in defence of their people. This compulsion often outlasts the communities they serve, leaving villages empty bar the kawawappa who continue to perform their duties to the benefit of no one.

If any of the kawawappa's traits or actions require a saving throw, it is always against the kawawappa's save DC, as calculated below.

Save DC = 8 + the tamer's proficiency bonus + the kawawappa's Constitution modifier

Monster Trainer

If you are a tamer, you can grant this familiar the following improvements using your Monster Trainer feature in addition to those normally available for your companions.

  • Versatile I
  • Shell I
  • Underwater Combatant
  • Growth
  • Multiattack
  • Versatile II
  • Shell II
  • Tribute
  • Hydroshell
  • Versatile III
  • Versatile IV

Trekken

Amphibious

The kawawappa can breathe air and water.

Water Bowl

When the kawawappa is knocked prone against its will, it must succeed on a DC 11 Dexterity saving throw or spill some of the water it keeps in its head, which disorients the kawawappa and gives it disadvantage on the next attack roll it makes before the end of its next turn.

Acties

Claw

Melee Weapon Attack: +4 (Str or Dex + PB) to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.