Trekken
Immutable Form
The golem is immune to any spell or effect that would alter its form.
Magic Resistance
The golem has advantage on saving throws against spells and other magical effects.
Magic Weapons
The golem's weapon attacks are magical.
Unusual Nature
The golem doesn't require air, food, drink, or sleep.
Acties
Multiattack
The golem makes one Longsword attack, one Battleaxe attack, and two Slam attacks.
Longsword
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) slashing damage.
Battleaxe
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) slashing damage.
Slam
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.
Whirling Weapons (Recharge 5–6)
The golem moves up to its walking speed in a straight line and targets each creature within 10 feet of it during its movement. Each target must succeed on a DC 16 Dexterity saving throw, taking 23 (4d8 + 5) slashing damage and 23 (4d8 + 5) bludgeoning damage.