Beschrijving
Betobeto-san
Among the ranks of city-dwelling yokai, the mischievous betobeto-san is one of paradoxical reputation—simultaneously infamous for inspiring fear in the hearts of those who encounter it, yet well-loved by locals as a playful, prankster spirit. Most of the time, the betobeto-san is invisible, but should one choose to reveal itself, onlookers are greeted with the sight of a round, ball-like creature with a grinning maw and two small legs. It is known to enjoy wearing sandals, with the tell-tale echo of unseen feet pitter-pattering over cobbled stone a sure indication that the betobeto-san is near.
One Step at a Time
The betobeto-san is nocturnal, emerging from its hidden nest to roam the empty streets after most citizens have gone to sleep. Every city has stragglers, transients, and hooligans who walk the town at night, making perfect prey for the knavish yokai. The betobeto-san follows closely behind its quarry, its footsteps echoing into the darkness, but when its victim turns to look, they find themselves to be seemingly alone. Isolated in the darkness and haunted by echoing footsteps, victims grow increasingly fearful—a fear that the betobeto-san is eager to exacerbate; fear is its prize.
Scary Sustenance
Betobeto-san sustain themselves on a diet of fear, but unless the impish yokai wishes it, their prey is not truly harmed in this process. In fact, their ability to devour fright has become revered by civilians and adventurers alike, with some attempting to tame and train betobeto-san to aid in soothing the emotions of those suffering from extreme stress and nightmares. However, in communities where fear is an ever-present spectre, perhaps under the reign of a cruel tyrant or in times of famine and war, these small yokai become corrupted by the persistent atmosphere of dread. Such betobeto-san grow huge as they feast aggressively and without caution, devouring a portion of their victims' souls in the process. These betobeto-sama are cruel and audacious, their mere presence perpetuating the dread that birthed them.
Trekken
Surprise!
If the betobeto-san is invisible when it rolls initiative, it can choose to turn visible. If it does so, each creature within 10 feet of the betobeto-san that can see it must succeed on a DC 13 Wisdom saving throw or become frightened of it for 1 minute. A creature can repeat this save at the end of each of its turns, ending the effect on itself on a success.
Acties
Slam
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
Devour Fear
Melee Spell Attack: +3 to hit, reach 5 ft., one frightened creature. Hit: 9 (2d8) psychic damage. When the target is damaged by this attack, it gains immunity to the frightened condition for the next hour as the betobeto-san devours its terror.
Sneak
The betobeto-san magically turns invisible until the end of its next turn or immediately after it makes an attack
Bonusacties
Jump Scare
The betobeto-san attempts to frighten one creature it can see within 30 feet of it. That creature must succeed on a DC 13 Wisdom saving throw or be frightened of the betobeto-san for 1 minute. The creature can repeat this save at the end of its turn, ending the effect on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the betobeto-san's Jump Scare for the next 24 hours.