Description
You attempt to propel one creature you touch up to a minute in the future. The target must succeed on a Charisma saving throw, or be shunted forward in time one minute, disappearing for the duration of this power. When this power ends, the target reappears in the space it was occupying when shunted or in the nearest unoccupied space if that space is occupied. A shunted target perceives no personal time passing between the moment it was shunted and when it reappears.