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Description

Some would think this should appear as a cube. Strange, isn't it?

When you cast this spell, a massive sphere of adhesive slime appears, grows, and occupies a 10-foot radius centered on a point within range. Creatures within the radius must make a Dexterity saving throw. If they fail, they are trapped within the sphere and are restrained. If they succeed, the creature moves to the nearest unoccupied space outside of the radius. At the start of each of their turns, a restrained creature can use a bonus action make a Strength saving throw. If they fail, they remain restrained within the sphere and take 2d8 acid damage. If they succeed, they exit the sphere at the nearest unoccupied location and take half as much damage. Any creature that is forcibly pushed into the sphere, or enters it voluntarily, automatically becomes restrained.

At Higher Levels

Available Classes