Description
Fire springs from the ground within 10 feet of a point that you can see within range and lasts until the spell ends or until it is extinguished by any means. The fire extends 5 feet above the ground. Each time a creature starts its turn in the fire or enters it for the first time on a turn, it must succeed on a Dexterity saving throw or else take 1d10 fire damage.
The spell ignites any flammable objects in the fire that aren't being worn or carried.