SIGNING IN

Description

You project with your voice the powerful honk of Anserath, the Honking Chaos, in a 60-foot cone in front of you. Each object in the area takes 6d8 thunder damage. Creatures in the area must make a Constitution saving throw or take the same damage and roll 1d10 to determine an additional random effect:

For each die scoring a 1 in this spell's damage roll, targets roll an additional time on this table, but can't be subject to the same effect twice.

A creature that succeeds in the saving throw takes only half as much damage and no other effect.

At Higher Levels

Available Classes