Van Richten's Encyclopedia of Darklords & Domains Volume 1
Other
Darklords&DomainsVol1
Georgios Komis, Heath Harris, Kim Frandsen, Mistfactor Press
Homebrew v2024.07.02
Table of Contents
Chapter 1: Domains and Darklords
- Note from the converter
- Map of the Core
- Shadow Rift
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Arak's Tomb
- Biting Tarn
- Black Marsh
- Cascades
- Loch Lenore
- Malachite Palace
- Midnight Garden
- Obsidian Gate
- Shifting Sands
- Towns and villages
- Anvolee
- Beliviue
- Esmerth
- Fun Fact
- Gwydion the Fiend-Sorcerer
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Gwydion the Fiend-Sorcerer (Trapped)
- Gwydion the Fiend-Sorcerer (Trapped)
- Gwydion's Tentacle
- Gwydion's Tentacle
- Gwydion's Thirteen-Fingered Hand
- Gwydion's Thirteen-Fingered Hand
- Gwydion's Talons
- Gwydion's Talons
- Gwydion's Cloven Hoof
- Gwydion's Cloven Hoof
- Gwydion's Crushing Fist
- Gwydion's Crushing Fist
- Gwydion's Spiked Tail
- Gwydion's Spiked Tail
- Gwydion's Withering Eye
- Gwydion's Withering Eye
- Gwydion the Fiend-Sorcerer (Freed)
- Gwydion the Fiend-Sorcerer (Freed)
Chapter 2: Domains of the Southern Core
- Overview
- Mistways
- Chronology
- Arkandale
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- The Circle
- Musarde River
- Towns and Villages
- Fun Fact
- Nathan Timothy
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Nathan Timothy
- Nathan Timothy
- Barovia
- Local Fauna
- Local Flora
- Native Horrors
- Terrain type
- Important Landmarks
- Amber Temple
- Argynvostholt
- Asylum of the Shadowed Heart
- Berez Swamp
- Bleak Vistas/Howling Hills
- Bloodfang hills
- Castle Ravenloft
- Dominiani's Keep
- Dreadpass
- Gundar River
- Ivlis River
- Ivlis Marsh
- Keep of Forgetting
- Lake Zarovich
- Lysaga Hill
- Luna Lake
- Monastery of Silver Threads
- Mount Baratok
- Mount Ghakis
- Old Bonegrinder
- Old Svalich Road
- Tser Falls
- Werewolf Dens
- Towns and Villages
- Aracos
- Barovia
- Immol
- Krezk
- Teufeldorf
- Vallaki
- Zeidenburg
- Cuzau
- Hoessla
- Jarvinak
- Krofburg
- Neureni Settlement
- Nolinsky
- Orașnou
- Renika
- Löwenturm
- Volchykrov Manor
- Fun Fact
- Strahd von Zarovich
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Strahd von Zarovich
- Strahd von Zarovich
- Religion: The Severance
- Tenets
- Borca/Dorvinia
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Degravo (Dilisniya's Mansion)
- Great Cathedral of the Church of Ezra
- House of Lament
- Misericordia
- Mount Gries
- Royal Grove
- Towns and villages
- Ilvi
- Lechberg
- Levkarest
- Sturben
- Vor Ziyden
- Fun Fact
- Ivana Boritsi
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Ivana Boritsi
- Ivana Boritsi
- Ivan Dilisnya
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Ivan Dilisnya
- Ivan Dilisnya
- Lady Camille Dilisnya
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Lady Camille Dilisnya
- Lady Camille Dilisnya
- Daglan
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Daglan's Tower
- Homlock Church
- Towns and villages
- Homlock
- Fun Fact
- Daglan Daegon
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Daglan Daegon
- Daglan Daegon
- Radaga
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Radaga
- Radaga
- Forlorn
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Black Grove
- Castle Forfarmax
- Castle Tristenoira
- Lake of Red Tears
- Mount Arawn
- Ruins of Birnam
- Towns and villages
- Forfarmax
- Fun Fact
- Tristen ApBlanc
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Tristen ApBlanc
- Tristen ApBlanc
- Gundarak
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Castle Hunadora
- The Twisting Tower
- Towns and villages
- Teufeldorf
- Zeidenburg
- Fun Fact
- Duke Nharov Gundar
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Duke Nharov Gundar
- Duke Nharov Gundar
- Hazlan
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Black Spire
- The Tables
- Veneficus
- Red Academy
- Iron Sanctum
- The Lodestone
- Towns and villages
- Toyalis
- Sly-Var
- Ramulai
- Fun Fact
- Hazlik
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Hazlik
- Hazlik
- Invidia
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Castle Hunadora
- Castle Loupet
- Towns and villages
- Beltis
- Curriculo
- Karina
- Tancos
- Valetta
- Fun Fact
- Gabrielle Aderre
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Gabrielle Aderre
- Gabrielle Aderre
- Baron Bakholis
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Baron Bakholis
- Baron Bakholis
- Kartakass
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Ambrose Compound
- Catacombs of Kartakass
- Towns and villages
- Harmonia
- Skald
- Fun Fact
- Harkon Lukas
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Harkon Lukas' Lair: The Kartakan Inn
- Harkon Lukas
- Harkon Lukas
- Mordent
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Boistribue Mansion
- Halloway House
- Heather House
- House on Gryphon Hill
- Towns and villages
- Blackburn's Crossing
- Mordentshire
- Steadwall
- Tumbledown
- Fun Fact
- Lord Wilfred Godefroy
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Lord Wilfred Godefroy
- Lord Wilfred Godefroy
- Nova Vaasa
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Castle Faerhaaven
- Clinic for the Mentally Distressed
- Darkhaaven
- Prince's Palace
- Stonegard
- The Three Sisters
- Towns and villages
- Arbora
- Bergovitsa
- Egertus
- Kantora
- Liara
- Fun Fact
- Sir Tristen Hiregaard
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Lair: Castle Faerhaaven
- Sir Tristen Hiregaard
- Sir Tristen Hiregaard
- Richemulot
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Castle with No Gate
- House of the Sages
- Sanctuary of the Forgotten Lady
- Tinctnoire Manor
- Towns and villages
- Mortigny
- Ste. Ronges
- Pont-a-Museau
- Fun Fact
- Jacqueline Renier
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Jacqueline Renier's Lair: Château Delanuit
- How to defeat the Darklord
- Jacqueline Renier
- Jacqueline Renier
- Claude Renier
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Claude Renier
- Claude Renier
- Sithicus
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Great Chasm
- Last Stand of the Vistani
- Nedragaard Kep
- The Black Chapel
- The Lake of Sounds
- Towns and villages
- Har-Thelen
- Hroth
- Kendralind
- Mal-Erek
- The Library of Mal-Erek
- Fun Fact
- Inza Magdova Kulchevich
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Inza Magdova Kulchevich
- Inza Magdova Kulchevich
- Lord Soth
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Lord Soth's Lair: Nedragaard Keep
- Lord Soth
- Lord Soth
- The House of Lament
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- The Tower
- Towns and villages
- Fun Fact
- The House of Lament
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Ground Floor Images
- Second Floor Images
- Valachan
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Castle Pantara
- Towns and villages
- Helbenik
- Rotwald
- Ungrad
- Fun Fact
- Baron Urik von Kharkov
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Baron Urik von Kharkov
- Baron Urik von Kharkov
- Verbrek
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Duskpeace Lodge
- The Circle
- Vale of Memory
- Towns and villages
- Alyssum
- Fylfot
- Fun Fact
- Alfred Timothy
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Alfred Timothy
- Alfred Timothy
Chapter 3: Domains of the Northern Core
- Overview
- Mistways
- Chronology
- Castle Island
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Demnach Keep
- Towns and villages
- Fun Fact
- Lady of the Lake
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Lady of the Lake
- Lady of the Lake
- Darkon
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Castle Avernus
- Forest of Shadows
- Forgotten Hills
- Strigos Road
- Vuchar River
- Towns and villages
- Corvia
- Creeana
- Delagia
- Karg
- Martira Bay
- Maykle
- Mayvin
- Nartok
- Neblus
- Nevuchar Springs
- Rivalis
- Rookhausen
- Rutledge
- Sidnar
- Tempe Falls
- Tidemore
- Viaki
- Fun Fact
- Azalin Rex
- Background
- Current Sketch
- The Eternal Order
- Darklord's Tactics
- Undead Nature
- Utility Belt
- Book of Knowledge
- Borders
- Azalin Rex
- Azalin Rex
- Dementlieu
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Towns and villages
- Port-a-Lucine
- Chateaufaux
- Edrigan
- Fun Fact
- Dominic d'Honaire
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Dominic d'Honaire
- Dominic d'Honaire
- Falkovnia
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Castle Draccipetri
- Selberhas Aerie
- Silberkopf
- Towns and villages
- Aerie
- Grashen Falls
- Lekat
- Morfenzi
- Silbervas
- Stangengrad
- Fun Fact
- Vlad Drakov
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Vlad Drakov's Lair: Castle Draccipetri
- Vlad Drakov
- Vlad Drakov
- Keening
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Mount Lament
- River of Tears and Kryder River
- Marbh-Cathair
- Towns and villages
- Fun Fact
- Tristessa
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Tristessa
- Tristessa
- Lamordia
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Monastery of the Quickening Thunderbolt
- Schloss Ausbrecker
- Schloss Mordenheim
- The Isle of Agony
- Towns and villages
- Ludendorf
- Neufurchtenburg
- Fun Fact
- Adam
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Mordenheim's Monster, Adam
- Mordenheim's Monster, Adam
- Dr. Victor Mordenheim
- Dr. Victor Mordenheim
- Dr. Victor Mordenheim
- Necropolis
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Aluk Meridian
- Aluk Septentrion
- The Grim Fastness
- The Shroud
- Towns and villages
- Decimus
- Degradia
- Desolatus
- Despondia
- Fun Fact
- Death
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Death
- Death
- Tepest
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Castle Island
- Cottage of the Sisters Three
- Hag's Wood (Brujamonte)
- Towns and villages
- Briggdarrow
- Keelee
- Linde
- Viktal
- Fun Fact
- The Three Hags
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Leticia Mindefisk
- Leticia Mindefisk
- Laveeda Mindefisk
- Laveeda Mindefisk
- Lorinda Mindefisk
- Lorinda Mindefisk
Chapter 4: Domains of the Western Sea
- Overview
- Mistways
- Chronology
- Blaustein
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Castle Bluebeard
- Towns and villages
- Blaustein
- Fun Fact
- Bluebeard
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Bluebeard
- Bluebeard
- Demise
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- The Labyrinth
- Towns and villages
- Fun Fact
- Althea
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Althea
- Althea
- Dominia
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Asylum for the Mentally Disrupted
- Towns and villages
- Fun Fact
- Doctor Daclaud Heinfroth
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Doctor Daclaud Heinfroth
- Doctor Daclaud Heinfroth
- Ghastria
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- House on the Coast
- Towns and villages
- East Riding
- Fun Fact
- Marquis Stezen d'Polarno
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Marquis Stezen d'Polarno
- Marquis Stezen d'Polarno
- Markovia
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- House of Diosamblet
- Monastery of the Lost
- Great Stone Men
- Towns and villages
- Abandoned Villages
- Akanga's Village
- Fun Fact
- Frantisek Markov
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Frantisek Markov
- Frantisek Markov
- Sea of Sorrows
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Relentless
- Towns and villages
- Fun Fact
- Captain Pieter van Riese
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Captain Pieter van Riese
- Captain Pieter van Riese
- The Isle
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Ramsay Manor
- South Lake of the Isle
- Squirrel Pond
- White Falls
- Towns and villages
- Fun Fact
- Dr. Blake Ramsay
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Dr. Blake Ramsay
- Dr. Blake Ramsay
Chapter 5: Domains of the Eastern Sea
- Overview
- Mistways
- Chronology
- Isle of the Ravens
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Tower of the Ravens
- Towns and villages
- Fun Fact
- Lady of Ravens
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Lady of Ravens
- Lady of Ravens
- L'île de la Tempête
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- The Lighthouse
- Towns and villages
- Fun Fact
- Captain Alain Monette
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Captain Alain Monette
- Captain Alain Monette
- Captain Alain Monette (Bat Form)
- Captain Alain Monette (Bat Form)
- Leederik's Tower
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Leederik's Tower
- Towns and villages
- Fun Fact
- The Phantom Lover
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Leederik, the Phantom Lover
- Leederik, the Phantom Lover
- Liffe
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Neverwere Mansion
- Towns and villages
- Armeikos
- Claveria
- Moondale
- Fun Fact
- Baron Lyron Evensong
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Baron Lyron Evensong
- Baron Lyron Evensong
- Nocturnal Sea
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Graben Family Estate
- The Mausoleums
- Towns and villages
- Kirchenheim (Graben Island)
- Meerdorf (Knammen Island)
- Village of Graben (Graben Island)
- Schlammholme Islets
- Seeheim (Graben Island)
- Todstein
- Fun Fact
- Meredoth
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Meredoth
- Meredoth
- Vechor
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Easan's Manor House
- Towns and villages
- Abdok
- Fun Fact
- Easan the Mad
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Easan the Mad
- Easan the Mad
Chapter 6: Wandering Domains
- Overview
- Mistways
- Chronology
- Aggarath
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Conduits
- First Facet
- Second Facet
- Third Facet
- Fourth Facet
- Fifth Facet
- Sixth Facet
- Seventh Facet
- Eighth Facet
- Ninth Facet
- Tenth Facet
- Eleventh Facet
- Twelfth Facet
- Towns and villages
- Fun Fact
- Easan the Mad
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Shattered Mind
- Chardath Spulzeer
- Chardath Spulzeer
- Carnival
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Isolde's Wagon
- The Hall of Horrors
- The Wagons
- Towns and villages
- Fun Fact
- Isolde
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Isolde
- Isolde
- The House of Dark Strategy
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- The House of Dark Strategy
- Towns and villages
- Fun Fact
- Lord Malkant Hilfin
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Lord Malkant Hilfin
- Lord Malkant Hilfin
- Scaena
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Scene
- Seating
- Backstage
- Towns and villages
- Fun Fact
- Lemot Sediam Juste
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- Lemot Sediam Juste
- Lemot Sediam Juste
- The Eyrie
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Eyrie Keep
- Towns and villages
- Fun Fact
- The Baron
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- The Baron
- The Baron
- The Winding Road
- Local Fauna
- Local Flora
- Native Horrors
- Terrain Type
- Important Landmarks
- Towns and villages
- Fun Fact
- The Headless Horseman
- Background
- Current Sketch
- Darklord's Tactics
- Borders
- The Headless Horseman's Lair: The Winding Road
- How to defeat the Darklord
- The Headless Horseman
- The Headless Horseman
Appendix A. Creatures & NPCS
Appendix B. Items
Appendix C. Spells
Author's Note, Credits & Thanks
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