Sword Coast Adventurer's Guide
Core Rulebooks
SCAG
Wizards of the Coast
Sword Coast Adventurer's Guide - core
Table of Contents
Preface
Welcome to the Realms
- The Sword Coast and the North
- The Lords' Alliance
- Dwarfholds of the North
- Island Kingdoms
- Independent Realms
- The Underdark
- Toril and Its Lands
- Faerûn
- Regions of the Realms
- Lands to the South
- Amn
- Calimshan
- Chult
- Dambrath
- Elfharrow
- Halruaa
- The Lake of Steam
- Luiren
- Tethyr
- Lands to the East
- Aglarond
- Chessenta
- Cormyr
- The Cold Lands
- The Dalelands
- The Hordelands
- Impiltur
- The Moonsea
- Mulhorand
- Rashemen
- Sembia
- Thay
- Thesk
- Turmish
- Tymanther
- Unther
- Westgate
- Kara-Tur
- Zakhara
- Beyond the Trackless Sea
- Coin of the Realms
- Time in the Realms
- Special Calendar Days
- Midwinter
- Greengrass
- Midsummer
- Shieldmeet
- Highharvestide
- The Feast of the Moon
- Keeping Time from Day to Day
- The Shifting of the Seasons
- A Brief History
- The Days of Thunder
- The First Flowering
- The First Sundering
- The Crown Wars
- The Descent of the Drow
- The Age of Humanity
- The Rise and Fall of Netheril
- The Great Cities
- The Present Age
- The Time of Troubles
- The Return of Netheril
- The Spellplague
- The Second Sundering
- Magic in the Realms
- The Weave
- Weave-Affecting Magic
- Detect Magic
- Dispel Magic
- Antimagic
- Dead Magic
- Wild Magic
- Supernatural Powers and Psionics
- Magic Items
- Mythals
- Religion in the Realms
- Forms of Worship
- New and Foreign Gods
- Dead and Resurrected Gods
- The Afterlife
- Religious Institutions
- Temples and Shrines
- Communing with the Gods
- Priesthood
- Conflicts and Persecution
- Divine Magic
- The Gods of Faerûn
- The Faerûnian Pantheon
- The Dwarven Pantheon
- The Elven Pantheon
- The Drow Pantheon
- The Halfling Pantheon
- The Gnomish Pantheon
- The Orc Pantheon
- The Gods of Mulhorand
- Amaunator
- Asmodeus
- Auril
- Azuth
- Bane
- Beshaba
- Bhaal
- Chauntea
- The Earthmother
- Cyric
- Deneir
- Eldath
- Gond
- Gwaeron Windstrom
- Helm
- Hoar
- Ilmater
- Jergal
- The Legend of Knucklebones, Skull Bowling, and the Empty Throne
- Kelemvor
- Lathander
- Leira
- Lliira
- Loviatar
- Malar
- Mask
- Mielikki
- Milil
- Myrkul
- Mystra
- Oghma
- The Red Knight
- Savras
- Selûne
- Shar
- Silvanus
- Sune
- Talona
- Talos
- Tempus
- Torm
- Tymora
- The Legend of Tyche and Her Twin Daughters
- Tyr
- Umberlee
- Waukeen
The Sword Coast and the North
- Note to the DM: Making the Realms Yours
- The Lords' Alliance
- Amphail
- Baldur's Gate
- Upper City
- Lower City
- Outer City
- Daggerford
- Longsaddle
- Mirabar
- Everbright
- Neverwinter
- Silverymoon
- Waterdeep
- The Wards of Waterdeep
- Castle Ward
- Dock Ward
- Field Ward
- North Ward
- Sea Ward
- Southern Ward
- Trades Ward
- City of the Dead
- Undercliff
- Yartar
- Ruined Kingdoms of the North
- Eaerlann
- Illefarn
- Athalantar
- Phalorm
- Kingdom of Man
- Netheril
- Dwarfholds of the North
- Fallen Dwarven Kingdoms and Their Marks
- Haunghdannar
- Gharraghaur
- Besilmer
- Delzoun
- Citadel Adbar
- Citadel Felbarr
- The Dirge of Delzoun
- Gauntlgrym
- The Canticle of Gauntlgrym
- Ironmaster
- Mithral Hall
- Sundabar
- Thornhold
- Island Kingdoms
- Mintarn
- Skadaurak
- The Moonshaes
- Alaron
- Gwynneth
- Korinn Archipelago
- Moray
- Norland
- Oman's Isle
- Snowdown
- Northlander Isles
- Valkur, Hero-God of the Northlanders
- Gundarlun
- Purple Rocks
- Ruathym
- Tuern
- The Whalebones
- Orlumbor
- Southern Isles
- Lantan
- Nelanther
- Nimbral
- Evermeet
- A Little Piece of Heaven
- Sailing to the West
- What I Saw
- Independent Realms
- Boareskyr Bridge
- Fort Tamal
- Candlekeep
- The Great Library
- Gaining Entrance
- The Court of Air
- Within the Keep
- The Avowed
- Services
- Copied Lore
- Spellbooks
- Works of the Avowed
- Darkhold
- Darkhold Vale
- Darkhold Castle
- Denizens of Darkhold
- Elturgard
- Elturel's Guard
- Fort Morninglord
- The Companion
- The Creed Resolute
- Elturel
- Other Communities
- Berdusk
- Scornubel
- Soubar
- Evereska
- The Halfway Inn
- The Refuge in the Hills
- Fields of the Dead
- Dragonspear Castle
- Trollclaws
- Hartsvale
- Castle Hartwick and Stagwick
- The Ogres
- Helm's Hold
- Order of the Gilded Eye
- Places and People of the Hold
- High Forest
- High Moor
- Orogoth
- Misty Forest
- Secomber
- Rhymanthiin: Hidden City of Hope
- Najara
- The Court of the Serpent King
- Serpent Hills
- Marsh of Chelimber
- Forest of Wyrms
- Trielta Hills
- Hardbuckler
- Rural Settlements
- Uthgardt Lands
- The People of Uthgar
- The Uthgardt Tribes and Their Territories
- Blue Bear
- Black Lion and Red Tiger
- Sky Pony
- Tree Ghost
- Great Worm
- Black Raven
- Elk
- Lost Tribes of the Uthgardt
- Warlock's Crypt
- My Only Visit
- Threats and Defenses
- Luskan
- The Ships
- People and Laws
- Trade and Commerce
- The Islands
- The Bridges
- The Arcane Brotherhood
- Icewind Dale
- Ten-Towns
- Reghed Barbarians
- The Dwarves
- The Underdark
- Capture
- Gracklstugh
- Mantol-Derith
- Menzoberranzan
- The Cavern of Menzoberranzan
- Escape
- Blingdenstone
Races of the Realms
- Dwarves
- Dwarf Clans of the North
- Shield Dwarves
- Gold Dwarves
- Gray Dwarves (Duergar)
- Dwarven Deities
- Forge Father and Revered Mother
- Gods of Battle
- Gods of Craft
- Gods of Far Places
- Gods of Wealth
- Gods of Evil
- Elves
- Moon Elves
- Sun Elves
- Wood Elves
- Dark Elves (Drow)
- Rare Elf Subraces
- Avariel
- Lythari
- Sea Elves
- Star Elves
- Wild Elves
- Elven Deities
- God of the Elves
- Goddess of Wisdom
- Gods of Nature
- Gods of Shadow
- Faerûnian Gods
- Drow Deities
- The Spider Queen
- Other Dark Powers
- The Dark Maiden
- Halflings
- Lightfoot Halflings
- Strongheart Halflings
- Ghostwise Halflings
- Halfling Deities
- The Blessed Sisters
- Keepers of the Home
- The Shadowed Gods
- Lady Luck
- Humans
- Human Ethnicities in Faerûn
- Arkaiun
- Arkaiun Names
- Bedine
- Bedine Names
- Ffolk
- Ffolk Names
- Gur
- Gur Names
- Halruaan
- Halruaan Names
- Imaskari
- Imaskari Names
- Nar
- Nar Names
- Shaaran
- Shaaran Names
- Tuigan
- Tuigan Names
- Ulutiun
- Ulutiun Names
- Option: Human Languages
- Humans' Deities
- Dragonborn
- Uncertain Origins
- The Fight for Freedom
- Honor and Family
- Philosophy and Religion
- Gnomes
- Ladies of the Golden Hills
- Forest Gnomes
- Rock Gnomes
- Deep Gnomes (Svirfneblin)
- Svirfneblin Subrace Traits
- Gnomish Deities
- Wise Protectors
- Nature Gods
- Shadow and Stone
- Craft and Invention
- The Crawler Below
- Half-Elves
- Young Race, Old Roots
- Mixed Heritage
- The Gods of Two Peoples
- Half-Elf Variants
- Half-Orcs
- Blood Will Tell
- Half-Orc Homelands
- Half-Orc Deities
- Faerûnian Gods
- First Family
- Horde Leader
- Black and White
- Tieflings
- The Mark of Asmodeus
- A Race without a Home
- Lone Faithful
- Tiefling Names
- Tiefling Variants
- Aasimar
Classes
- Barbarians
- Primal Paths
- Uthgardt Totems
- Bards
- The Harpers
- The Moonstars
- Bardic Colleges
- College of Fochlucan
- College of New Olamn
- College of the Herald
- Musical Instruments
- Clerics
- Divine Domain
- Druids
- Druid Circles
- The Circle of Swords
- The Emerald Enclave
- The Moonshae Circles
- Moonwells
- The Harpers and Druids
- Fighters
- Martial Archetype
- Monks
- Monastic Orders
- The Dark Moon
- The Hin Fist
- Order of the Yellow Rose
- The Sun Souls
- Seek physical perfection
- Seek spiritual virtue
- Shine light into darkness
- Long Death Monks
- The Yielding Way
- Monastic Traditions
- Paladins
- Paladin Orders
- Order of the Companion
- Order of the Gilded Eye
- Order of Samular
- Sacred Oath
- Rangers
- Human Rangers
- Elf Rangers
- Halfling Rangers
- Dwarf Rangers
- Rogues
- Roguish Archetypes
- Sorcerers
- Wild Magic
- Draconic Magic
- Magic of the Storm
- Arcane Spellcasters
- Sorcerous Origin
- Warlocks
- Patrons in the Realms
- The Archfey
- The Fiend
- The Great Old One
- Otherworldly Patron
- Wizards
- Wizardly Groups
- The Red Wizards
- War Wizards
- Mage Sigils
- Arcane Tradition
- Bladesinger Styles
- Cat
- Bird
- Snake
- Cantrips for Sorcerers, Warlocks, and Wizards
Backgrounds
Credits
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