Book of Challenges: Dungeon Rooms, Puzzles, and Traps (3e)
Other
bookofchallenges
Daniel Kaufman, Gwendolyn Kestrel, Mike Selinker, Skip Williams
Homebrew v1.0.0 (d20 v3)
Table of Contents
THE DM'S DIRTY LITTLE SECRET
ADVICE FOR THE DM
- Advancing Monsters
- Adventuring in Three Dimensions
- But I know the Trap Is there!
- Homebrew which changed something
- Cover and Spread Effects
- Cryptograms
- Familiars as Scouts
- Fighting in Cramped Quarters
- Homebrew
- Fighting while Climbing
- High-Level Preparation: The DM
- High-Level Preparation: The Players
- How to Win Friends and Influence PCs
- Incorporeal Creatures in Combat
- Homebrew
- Letter Addition Puzzles
- Designing Logic Problems
- Making a Deceitful Sales Pitch
- Mapping and Mazes
- Mazes and High-Level Characters
- Mazes
- Nonlethal Combat
- Subdual
- Grappling
- Playing Monsters Smarter Than You
- Riddles
- Running Multiple-Opponent Encounters
- The Soothing Approach
- Homebrew
- Strange Bedfellows
- Underwater Movement and Combat
- Homebrew
- Using Antimagic Zones
- Variant: What Disabling a Device Means
- When Good Battles Good
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