Ancestral Weapons
Other
AnWe
Dungeon Rollers, Matt Vaughan
Homebrew v1.2
Table of Contents
Introduction
Chapter 1: Ancestral Weapons
- Who wields Ancestral Weapons
- Spirit Points
- Ancestral Weapons Step-by-Step
- 1. Determine who has an Ancestral Weapon.
- 2. Decide on the Ancestral Weapon type.
- 3. Determine starting Spirit Points.
- 4. Buy Starting Upgrades
- 1. Spirit Points Gained.
- 2. Buy Upgrades.
- 3. Store Points.
- Buying Upgrades
- Rampaging
- Upgrade Restrictions
- Proficient (level 1)
- Overpower (Brawler)
- Betraying the Ancestors
- Limited Upgrades
- Flying
- Overwriting Upgrades
- Refocusing Ancestral Weapons
- Refocusing versus Overwriting
- Per Short/Long Rest
- Limited Upgrades
- Flying
- Attunement
- Ancestor Traits
Chapter 2: Upgrades
- Upgrade Descriptions
- Tier 1: Level 1+ Upgrades
- Duelist (level 1)
- Enhanced Weapon (level 1)
- Infusion (level 1)
- Magus (level 1)
- Magical Core (level 1)
- Slayer (level 1)
- Spell Link (level 1)
- Spell Storing (level 1)
- Spell Storing (level 2)
- Bully
- Charmward
- Darkvision
- Deathward
- Fearward
- Focus
- Giant-Bane
- Gripped
- Guiding
- Hidden
- Hinge-Bane
- Indomitable (level 1)
- Jarring (level 1)
- Marksman
- Overpower (Brawler)
- Overpower (Brutish)
- Overpower (Dread)
- Overpower (Disarming)
- Overpower (Hamstring)
- Overpower (Poisonous)
- Poisonward
- Proficient (level 1)
- Quick
- Ritualist
- Shadowed
- Unflinching
- Willing
- Booming (level 1)
- Beacon (level 1)
- Boarding strike (level 1)
- Handcannon (level 1)
- Moonlit Strike (level 1)
- Navigator
- Oceans Sense
- Power of the Storm (level 1)
- Scrambler
- Shipmaster
- Speak with the Fishes (level 1)
- Storm Shield
- Swimming
- The Sailor
- Treasure Hunter
- Walk the Plank
- Tier 2: Level 5+ Upgrades
- Amplify (level 1)
- Duelist (level 2)
- Enhanced Weapon (level 2)
- Guardian (level 1)
- Keen (level 1)
- Magical Core (level 2)
- Spell Link (level 2)
- Spell Storing (level 3)
- Stern
- Barbaric
- Battlemage
- Blindside (level 1)
- Bolstering
- Challenge
- Charged Smite (level 1)
- Distracting (level 1)
- Divine Grace
- Divine Touch
- Doomerang
- En Guard
- Eye of the Storm
- Guard
- Hunter's Watch
- Jarring (level 2)
- Mobile (level 1)
- Precise (level 1)
- Proficient (level 2)
- Piercing (level 1)
- Power of the Ancestors
- Quickshot
- Rampaging
- Reckless
- Reverberation
- Scout
- Sniping
- Spellhunter
- Sprightly
- Telepathic Link
- Transforming
- Transposed
- Trapped Spell
- Underhanded
- Vicious (level 1)
- Wild Spell
- Will of the Ancestors
- Aquatic Polymorph (level 1)
- Bait
- Bioluminescence
- Boarding Strike (level 2)
- Gale
- Icy Path
- Moonlit Strike (level 2)
- Predator
- Pursue
- Scurvy
- Speak with the Fishes (level 2)
- Spirit of the Kraken
- Swashbuckler
- Typhoons Blessing
- The Captain
- Underwater Breathing
- Tier 3: Level 10+ Upgrades
- Duelist (level 3)
- Enhanced Weapon (level 3)
- Flying
- Infusion (level 2)
- Magical Core (level 3)
- Magus (level 2)
- Spell Storing (level 4)
- Spell Link (level 3)
- Blindside (level 2)
- Blood-drinker (level 1)
- Brawn
- Charged Smite (level 2)
- Distracting (level 2)
- Elemental Manipulation
- Elemental Resistance
- Focused
- Hardy
- Indomitable (level 2)
- Lashing
- Nemesis
- Rapid Strike
- Proficient (level 3)
- Shimmering
- Spelleater
- Spellhunter
- Sustaining
- Tracking
- Will (level 1)
- Aquatic Polymorph (level 2)
- Booming (level 2)
- Handcannon (level 2)
- Power of the Storm (level 2)
- Sirens Call
- Wind Wall
- Tier 4: Level 15+ Upgrades
- Amplify (level 2)
- Guardian (level 2)
- Magical Core (level 4)
- Slayer (level 2)
- Spell Storing (level 5)
- Spell Link (level 4)
- Truesight
- Beacon (level 2)
- Blood-drinker (level 2)
- Dancing
- Homing
- Keen (level 2)
- Mentor
- Mobile (level 2)
- Piercing (level 2)
- Power Surge
- Precise (level 2)
- Proficient (level 4)
- Protective
- Rallying
- Spectral Reach
- Venomous
- Vicious (level 2)
- Will (level 2)
- Whirlwind
- Aquatic Polymorph (level 3)
- Mistress Luck
Chapter 3: Ancestral Traits & Personalities
Chapter 4: Creating non-Ancestral Weapons
Chapter 5: Weapon History
Chapter 6: Example Ancestral Weapons
- Griffon's Rest
- Keshykiin Ilmaa
- Staff of the Homing Tree
- The Windblade
- Griffon's Rest
- Griffon's Rest
- Griffon's Rest
- Griffon's Rest
- Griffon's Rest
- Keshykiin Ilmaa
- Keshykiin Ilmaa
- Keshykiin Ilmaa
- Keshykiin Ilmaa
- Keshykiin Ilmaa
- Staff of the Homing Tree
- Staff of the Homing Tree
- Staff of the Homing Tree
- Staff of the Homing Tree
- Staff of the Homing Tree
- The Windblade
- The Windblade
- The Windblade
- The Windblade
- The Windblade
Appendix A: Crafting Table
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