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Traits

Fiendish Adacity

The handler's AC includes its Charisma modifier.

Fiendish Fury

The handler deals an extra 5 (1d10) damage when it hits with a melee weapon attack (included in the attacks).

Fiendish Vigour

The handler gains 5 temporary hit points at the start of each of its turns. If the handler takes radiant damage, this trait doesn't function at the start of the handler's next turn.

Actions

Multiattack

The handler makes two attacks with its Morningstar or Tommybow.

Morningstar

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) piercing damage.

Brittlebone Splinterspray Tommybow

Ranged Weapon Attack: +4 to hit, range 30/120 ft., ., two creatures within 5 feet of each other. Hit: 9 (2d4 + 4) piercing damage. Reload (3).

Reactions

Guardian

When a creature within 5 feet of the handler is the target of an attack, the handler can choose to become the target of the attack instead of the original target.