Traits
Cursed Sight
Whenever Red-Eye deals damage to a creature it can see within 30 feet of him, that creature must make a DC 13 Charisma saving throw. On a failed save, the creature takes 2d6 psychic damage and has disadvantage on attacks against Red-Eye until the start of his next turn. On a success, the creature takes half as much damage and suffers no other effects.
Dwarven Resilience
Eye has advantage on saving throws against poison.
Special Equipment
Red-Eye has a +1 shortsword.
Actions
Multiattack
Red-Eye makes two shortsword attacks.
Shortsword
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage, plus Cursed Sight.
Hand Crossbow
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage, plus Cursed Sight if within 30 feet..