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Spellcasting

Spellcasting

The noble casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 16):

At Will:

Mage Armor (included in AC), Mage Hand, Minor Illusion

1e/day:

Befuddlement, Detect Thoughts, Fly, Scrying, Shatter (level 7 version)

Shield (2/Day)

The noble casts Shield in response to that spell's trigger, using the same spellcasting ability as Spellcasting.

2/day:

Shield

Actions

Multiattack

The noble makes three Beguiling Strike attacks.

Beguiling Strike

Melee or Ranged Attack Roll: +8, reach 5 ft. or range 60 ft. Hit: 18 (4d6 + 4) Psychic damage, and the target has the Charmed condition until the start of the noble's next turn.