Traits
Disintegration
If the modron dies, it disintegrates into dust, leaving behind anything it was wearing or carrying.
Actions
Gear
Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 + 2) Force damage.
Gear Flinger
Ranged Attack Roll: +4, range 120 ft. Hit: 6 (1d8 + 2) Force damage.