Descrizione
You pry apart the mind of a creature, tearing into and fraying its sanity like a child's plaything.
Choose one creature you can see within range. The target must succeed on an Intelligence saving throw or take 3d12 psychic damage and suffer a long-term madness effect. On a successful save they take half as much psychic damage and don't suffer a long-term madness effect.
When the spell ends, the long-term madness effect ends for that creature.