SIGNING IN

Descrizione

You gain the following benefits:

  • You gain the ability to use one of the channel divinity options from the chosen domain once per short or long rest. You choose which ability at the time you take this feat.
  • You learn the first level domain spells from the chosen domain, and can cast them either by using spell slots or by expending uses of your Channel Divinity. You must expend a number of uses equal to the level of the spell you are casting. Your spellcasting DC ability for your spells is the same as your ability for your channel divinities.
  • You gain the ability to use holy symbols as your spellcasting focus.

Channel Divinity: Dark One's Own Luck

When you make an ability check or a saving throw, you can use your Channel Divinity to add a d6 to your roll. You can do so after seeing the initial roll but before any of the roll's effects occur.

Channel Divinity: Fiendish Resilience

When you reduce a creature to 0 hit points, you can use your Channel Divinity to gain 10 temporary hit points. Choose one damage type from acid, cold, fire, lightning, or thunder. While you have these temporary hit points, you have resistance to that damage type until you choose a different one with this feature.

You can select this feat a second time at 3rd level, a third time at 5th level, a fourth time at 7th level, and a fifth time at 9th level. Each time you do so, you gain another use of Channel Divinity and can select either the same domain or a a different domain. If you select the same domain, you gain access to the domain spells of one level higher.