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Punti Ferita

Dadi Vita 1d8 per livello

Caratteristiche di Classe

Livello 1

Feat
Feat
Feat
Feat

Livello 10

Ability Score Improvement
Feat

Livello 11

Feat
Feat

Livello 12

Ability Score Improvement
Feat

Livello 13

Feat

Livello 14

Ability Score Improvement
Feat

Livello 15

Feat

Livello 16

Ability Score Improvement
Feat

Livello 17

Feat
Feat

Livello 18

Feat

Livello 19

Ability Score Improvement
Feat

Livello 2

Feat
Feat
Feat

Livello 20

Feat
Feat

Livello 3

Feat
Feat

Livello 4

Ability Score Improvement
Feat

Livello 5

Feat
Feat

Livello 6

Ability Score Improvement
Feat

Livello 7

Feat

Livello 8

Ability Score Improvement
Feat

Livello 9

Feat

Equipaggiamento Iniziale

You start with the equipment provided by your background, as well as 4d4 x 10 gp to buy your own equipment.
In alternativa, puoi iniziare con: 4d4 × 10|4d4 × 10|Starting Gold

Caratteristiche di Classe

Feat (Level 1)

1st-level Adventurer feature.

You can take a feat.

Feat (Level 1)

1st-level Adventurer feature.

You can take a feat.

Feat (Level 1)

1st-level Adventurer feature.

You can take a feat.

Feat (Level 1)

1st-level Adventurer feature.

You can take a feat.

Feat (Level 2)

2nd-level Adventurer feature.

You can take a feat.

Feat (Level 2)

2nd-level Adventurer feature.

You can take a feat.

Feat (Level 2)

2nd-level Adventurer feature.

You can take a feat.

Feat (Level 3)

3rd-level Adventurer feature.

You can take a feat.

Feat (Level 3)

3rd-level Adventurer feature.

You can take a feat.

Ability Score Improvement (Level 4)

When you reach 4th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.

If your DM allows the use of feats, you may instead take a feat.

Feat (Level 4)

4th-level Adventurer feature.

You can take a feat.

Feat (Level 5)

5th-level Adventurer feature.

You can take a feat.

Feat (Level 5)

5th-level Adventurer feature.

You can take a feat.

Ability Score Improvement (Level 6)

When you reach 6th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.

If your DM allows the use of feats, you may instead take a feat.

Feat (Level 6)

6th-level Adventurer feature.

You can take a feat.

Feat (Level 7)

7th-level Adventurer feature.

You can take a feat.

Ability Score Improvement (Level 8)

When you reach 8th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.

If your DM allows the use of feats, you may instead take a feat.

Feat (Level 8)

8th-level Adventurer feature.

You can take a feat.

Feat (Level 9)

9th-level Adventurer feature.

You can take a feat.

Ability Score Improvement (Level 10)

When you reach 10th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.

If your DM allows the use of feats, you may instead take a feat.

Feat (Level 10)

10th-level Adventurer feature.

You can take a feat.

Feat (Level 11)

11th-level Adventurer feature.

You can take a feat.

Feat (Level 11)

11th-level Adventurer feature.

You can take a feat.

Ability Score Improvement (Level 12)

When you reach 12th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.

If your DM allows the use of feats, you may instead take a feat.

Feat (Level 12)

12th-level Adventurer feature.

You can take a feat.

Feat (Level 13)

13th-level Adventurer feature.

You can take a feat.

Ability Score Improvement (Level 14)

When you reach 14th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.

If your DM allows the use of feats, you may instead take a feat.

Feat (Level 14)

14th-level Adventurer feature.

You can take a feat.

Feat (Level 15)

15th-level Adventurer feature.

You can take a feat.

Ability Score Improvement (Level 16)

When you reach 16th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.

If your DM allows the use of feats, you may instead take a feat.

Feat (Level 16)

16th-level Adventurer feature.

You can take a feat.

Feat (Level 17)

17th-level Adventurer feature.

You can take a feat.

Feat (Level 17)

17th-level Adventurer feature.

You can take a feat.

Feat (Level 18)

18th-level Adventurer feature.

You can take a feat.

Ability Score Improvement (Level 19)

When you reach 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.

If your DM allows the use of feats, you may instead take a feat.

Feat (Level 19)

19th-level Adventurer feature.

You can take a feat.

Feat (Level 20)

20th-level Adventurer feature.

You can take a feat.

Feat (Level 20)

20th-level Adventurer feature.

You can take a feat.

Sottoclassi