Descrizione
Unicorn
Majestic and Magical Forest Master
- Habitat:
- Treasure:
Unicorns are majestic defenders of forests. They are revered by many Fey and other forest dwellers, and they do whatever they can to ensure the peace and health of those who shelter in their wooded realms.
Unicorn Lairs
Unicorns dwell in unspoiled forests, particularly where benevolent Fey creatures live.
Tratti
Legendary Resistance (3/Day)
If the unicorn fails a saving throw, it can choose to succeed instead.
Magic Resistance
The unicorn has Advantage on saving throws against spells and other magical effects.
Incantesimi
Spellcasting
The unicorn casts one of the following spells, requiring no spell components and using Charisma as the spellcasting ability (spell save DC 14):
Detect Evil and Good, Druidcraft
Calm Emotions, Dispel Evil and Good, Entangle, Pass without Trace, Word of Recall
Unicorn's Blessing (3/Day)
The unicorn touches another creature with its horn and casts Cure Wounds or Lesser Restoration on that creature, using the same spellcasting ability as Spellcasting.
Azioni
Multiattack
The unicorn makes one Hooves attack and one Radiant Horn attack.
Hooves
Melee Attack Roll: +7, reach 5 ft. Hit: 11 (2d6 + 4) Bludgeoning damage.
Radiant Horn
Melee Attack Roll: +7, reach 5 ft. Hit: 9 (1d10 + 4) Radiant damage.
Azioni Leggendarie
Charging Horn
The unicorn moves up to half its Speed without provoking Opportunity Attacks, and it makes one Radiant Horn attack.
Shimmering Shield
The unicorn targets itself or one creature it can see within 60 feet of itself. The target gains 10 (3d6) Temporary Hit Points, and its AC increases by 2 until the end of the unicorn's next turn. The unicorn can't take this action again until the start of its next turn.