SIGNING IN

Tratti

Swarm

The swarm of fiendcats can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny cat. The swarm can't regain hit points or gain temporary hit points.

Incantesimi

Spellcasting

As long as it has more than half of its hit points, the swarm can cast the following spells, requiring no spell components and using Charisma as the spellcasting ability (spell save DC 14):

1e/day:

aura of impurityc, banec, stenchc

Bold indicates combat spell

c indicates concentration

Azioni

Bite (Cockatrice)

Melee Weapon Attack: +6 to hit, reach 0 ft., one creature in the swarm' space. Hit: 21 (6d6) piercing damage or 10 (6d6) piercing damage if the swarm has half its hit points or fewer. In addition, the target must succeed on a DC 13 Constitution saving throw, taking 14 (4d6) poison damage and becoming poisoned for 1 minute on a failure, or taking half as much damage and not becoming poisoned on a success.