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Descrizione

Bombuku keeps pestering me for the secrets of the ko-inari's creation. I'm not privy to them, but even if I was, I wouldn't give them to him. I know exactly what he's planning, and I've told him several times that no one's interested in his newsletter!

— Ryoko, Hates Spam

Ko-inari

Millennia ago, kitsune elders created the first ko-inari at the request of the gods, drawing on the essence of extraplanar entities and shaping it in their vulpine image. Ever since, ko-inari have served as divine messengers and scouts, carrying holy missives to every corner of the Yokai Realms. Tales of their loyalty abound, with countless songs and poems lauding their incredible tenacity. In certain parts of the world, adventurers travelling alongside a ko-inari are immediately seen as trustworthy, and not without reason: these creatures are remarkably picky about the company they keep and hold their allies to high standards. Those who betray the trust of a ko-inari risk finding themselves on the receiving end of a very stern talking-to.

If any of the ko-inari's traits or actions require a saving throw, it is always against the ko-inari's save DC, as calculated below.

Save DC = 8 + the tamer's proficiency bonus + the ko-inari's Wisdom modifier

Monster Trainer

If you are a tamer, you can grant this familiar the following improvements using your Monster Trainer feature in addition to those normally available for your companions.

  • Messenger I
  • Divine Seal I
  • Growth I
  • Scout
  • Messenger II
  • Multiattack
  • Shapeshifter
  • Divine Seal II
  • Growth II
  • Messenger III
  • Divine Seal III

Tratti

Divine Reproach

When a ko-inari witnesses one of its allies commit an evil deed, it takes the earliest possible opportunity to scold them (typically waiting until a combat concludes). The ko-inari's scolding takes 1 minute and requires the ko-inari to be within 10 feet of its ally for the duration, after which the ally must succeed on a DC 11 Wisdom saving throw or take 4 (1d8) psychic damage. Once a creature has failed this saving throw, it can't be affected by this trait again until it finishes a long rest.

Fortified Mind

The ko-inari is immune to magic that allows other creatures to read its thoughts, determine whether it's lying, know its alignment, or know its creature type.

Azioni

Radiant Strike

Attack: +4 (Wis + PB) to hit, reach 5 ft. or range 20 ft., one target. Hit: 4 (1d4 + 2) radiant damage.