Tratti
Incorporeal Movement
The undead can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.
Level 5:
Undead Excellence. The undead has a +1 bonus to its attack and damage rolls. This bonus increases to +2 at Captain level 9, and +3 at Captain level 13.
Level 13:
Resistance. The undead has Resistance to all damage types except Radiant and Force.
Incantesimi
Level 5:
Invisibility. The undead casts Invisibility on itself, requiring no spell components and using Charisma as the spellcasting ability.
Azioni
Death Touch
Melee Attack Roll: Bonus equals your Charisma modifier plus your Proficiency Bonus, reach 5 ft. Hit: 1d8 plus your Charisma modifier Necrotic damage.
Level 17:
Life Drain (2/Day). Constitution Saving Throw: DC equals your Cohort save DC, one creature within 5 feet. Failure: 8d8 Necrotic damage and the undead regains Hit Points equal to the Necrotic damage taken. Success: Half damage only.
Azioni Bonus
Level 9:
Necrotic Strike. The undead's Death Touch deals an extra 1d8 Necrotic damage.