Descrizione
Fables from Morencia to Tyburn warn of the woeful presence of a Herald of Calamity. From towers collapsing to fatal accidents, a Herald of Calamity brings tragedy upon all who linger in its presence. Often possessing a village well, bridge, or other communal location of importance, it can inflict many casualties before people think to abandon it.
A Herald of Calamity is a skeletal creature, invisible except under moonlight. Yet whenever one is present, its effects are felt. What may start as a simple mishap can quickly grow into a series of spiraling disasters that bring ruin upon an entire town.
Unlike other curse monsters, a Herald of Calamity is not physically formidable, nor does it wield tremendous arcane powers. However, many monster hunters have been slain believing a Herald of Calamity would be an easy fight. Expert marksmen have misfired, fatally wounding companions. Seasoned rogues have slipped on trivial obstacles and received debilitating injuries. Regardless of the circumstance, all who have fought a Herald of Calamity agree that no skill can be relied on and anything can happen.
Tratti
Aura of Calamity
While within 30 feet of the Herald of Calamity, creatures hostile to it have disadvantage on all attack rolls, saving throws, and ability checks. Additionally, if a hostile creature would take damage from a source other than a creature, such as fall damage or a trap, that damage is maximised.
Incorporeal Movement
The Herald of Calamity can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Azioni
Life Drain
Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 22 (4d8 +4) necrotic damage, and the Herald of Calamity regains hit points equal to half the amount of damage the target takes.
Reazioni
Mishap
One weapon or spell attack that misses the Herald of Calamity is redirected to a target creature within 5 ft., other than the creature that made the attack. If the original attack roll would hit that creature, it deals damage as normal.