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Tratti

Evasion (Level 10, Mobile Only)

If the construct is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the construct instead takes no damage if it succeeds on the save and only half damage if it fails. It can't use this trait if it has the Incapacitated condition.

Mettle (Level 10, Juggernaut Only)

If the construct is subjected to an effect that allows it to make a Constitution saving throw to take only half damage, the construct instead takes no damage if it succeeds on the save and only half damage if it fails. It can't use this trait if it has the Incapacitated condition.

Tenacity (Level 10, Turret Only)

The construct has Advantage on saving throws it makes to avoid or end a condition on itself.

Flight (Level 14, Mobile Only)

The construct has a Fly Speed of 50 feet.

Fortified (Level 14, Juggernaut Only)

The construct has Resistance to Bludgeoning, Piercing, and Slashing damage.

Laser Targeting (Level 14, Turret Only)

The construct has Advantage on ranged attack rolls.

Azioni

Multiattack (Level 5)

The construct makes additional attacks in any combination when you reach Druid levels 5 (2 attacks), 11 (3 attacks), and 17 (4 attacks).

Slam

Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d8 + your Wisdom modifier Bludgeoning damage.

Photon Cannon (Turret Only)

Ranged Attack Roll: Bonus equals your spell attack modifier, range 60/240 ft. Hit: 2d6 + your Wisdom modifier Radiant damage.