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Descrizione

While treants protects forests, the city guardian protects cities from outside threats. In general, these metallic constructs are asleep, waiting until the call for aid when the city is in danger.

Constructed Nature

A city guardian doesn't require air, food, drink, or sleep.

Tratti

False Appearance

While the city guardian remain motionless, it is indistinguishable from a normal statue.

Magic Resistance

The city guardian has advantage on saving throws against spells and other magical effects.

Regeneration

The city guardian regains 5 hit points at the start of its turn if it has at least 1 hit point.

Azioni

Multiattack

The city guardian makes two fist attacks.

Fist

Melee Weapon Attack: +6 to hit, reach 5ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Reazioni

Arcane Shield

The city guardian adds 2 to its AC against one attack or single target spell that would hit. To do so, the city guardian must see the attacker.