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Descrizione

Bone golems are agile guardians created from the discarded remnants of bones from all manner of creatures. Each is unique, but they generally appear as a tall humanoid with slumped shoulders and mismatched bones through its form. Only one skull is used in the creation of a bone golem, and this head forms the center piece of the construct. Bone golems are surprisingly quick and agile, and their cackle can paralyze the stoutest of warriors.

Origin

It's difficult to pinpoint the origin of the bone golem. Certainly members of the Tenebrous Cabal excel at their creation, and the Bleak Academy in the Plane of Shadow is guarded by more than a few of these tireless constructs. But bone golems are mentioned in one of the earlier volumes of the Book of Shadows, which predate the Tenebrous Cabal by many years. Some scholars claim the Dark Powers gifted the secrets of bone golem construction to one of their darklord prisoners, and from there the secret escaped the mists and out into the multiverse.

Tratti

Immutable Form

The golem is immune to any spell or effect that would alter its form.

Magic Resistance

The golem has advantage on saving throws against spells and other magical effects.

Magic Weapons

The golem's weapon attacks are magical.

Necrotic Absorption

Whenever the golem is subjected to necrotic damage, it takes no damage and instead regains a number of hit points equal to the necrotic damage dealt.

Azioni

Multiattack

The golem makes two slam attacks.

Slam

Melee Weapon Attack: +8 to hit, reach 5 ft., one target.

Hi: 15 (2d10 + 4) bludgeoning damage.

Cackle (Recharge 5–6)

The golem lets loose a horrendous cackle meant to strike fear in the hearts of the living. Every living creature within 60 feet must succeed at a DC 15 Wisdom saving throw or be frightened for 1 minute. If the saving throw fails by 5 or more the victim is also paralyzed for 2 rounds.

A frightened creature can repeat the saving throw at the end of each its turn, ending the effect on itself with a success.

A creature that saves against a golem's cackle or has the frightened effect end for it is immune to the cackle of all bone golems for 24 hours.