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Descrizione

Clockwork Companions come in all different shapes and sizes. The initial building of a Clockwork companion is free to complete for your class.

Rook and Bishop Autoturret

The Autoturret series of clockwork companions are small metalic allies that move around via propellers. These machines come in a cylindrical chassis specialized in shooting (Rook) and a spherical chassis specialized in electrical shocks.

Tratti

Spell Attack?

You must use your Tech attack bonus for the Single Shock action below. This is a change by the converter to allow automation until a fix is in place.

Azioni

Area Shock

All creatures within 5ft. of the Bishop Autoturret must make a Dexterity saving throw against your Tech save DC, taking 1d6 + your Intelligence modifier + PB lightning damage on a failed saved, and half as much on a successful save.

Single Shock

Ranged Spell Attack: your spell attack modifier to hit, range 20 ft., one target. Hit: (1d6 + 2 + PB) lightning damage.

Barrier Stance (Requires Machinist Level 11)

As an action the Bishop Autoturret releases tripod legs into the ground rooting it in place. The turret now automatically fails all Dexterity saves and it's speed becomes 0 ft. The turret must use an action to retract its tripod legs and leave its stance. The Bishop Autoturret creates a circular barrier of lightning energy, 10ft. in radius centered on itself. Any creature that attempts to pass through the barrier must make a Constitution check against your Tech save DC. On a failed check, the creature takes 2d6 lightning damage and is paralyzed for one round. On a successful save, half damage is taken and the creature is not paralyzed.

Mana Capacitor (Requires Machinist Level 17)

As an action, Bishop Autoturret releases a field of aether amplifying energy around itself. Allied creatures within 20ft. of Bishop Autoturrent gain +3 to their spell save DC and ranged spell attack bonus for 1d4 rounds.