SIGNING IN

Description

Dark energy pulls the moisture out of a body, sapping it of life and vitality. The target must make a Constitution saving throw. On a failure, it takes 4d10+4 necrotic damage and becomes withered until the start of your next turn. A withered creature that has resistance to fire loses it, or gains vulnerability to fire damage if it did not have resistance. On a successful save, a creature takes half as much damage and is not withered.

Aux Niveaux Supérieurs

Classes Disponibles