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Description

Target: A willing creature you can see within range.

You bolster the energy of yourself and a target within range. Until the spell ends, you and the target of the spell have your base movement speeds doubled, gain a +3 bonus to AC, have advantage on Dexterity saving throws, and gain one additional action. That action can be used only to take the Attack (one weapon attack only), Dash, Disengage, or Hide action.

This spell does not stack with castings of the Quen or Somne spells

School of the Griffin bonus: You have advantage on concentration checks to maintain the spell.

Classes Disponibles