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Description

Freezing wind, forming a line of 120 feet long and 20 feet wide, blasts from a point you choose within range. Each creature that starts its turn in the line must succeed a Strength saving throw or be pushed 30 feet away from the point. Creatures that fail the saving throw also take 1d12 Cold damage and are considered Grappled until the start of their next turn. If the spell is cast during cold or rainy weather, creatures make the saving throw with disadvantage.

Aux Niveaux Supérieurs

Classes Disponibles

Sous-classes Disponibles