Psionique
Disciplines psioniques, talents et capacités mystiques
Adapt
TalPsiManifestation Time: 1 action
Manifestation Time: 1 action
Range: 15 feet
Duration: 24 hours
Adaptive Body
UATheMysticClassYou can alter your body to match your surroundings, allowing you to withstand punishing environments. With greater psi energy, you can extend this protection to others.
You can alter your body to match your surroundings, allowing you to withstand punishing environments. With greater psi energy, you can extend this protection to others.
Adaptive Body
B:PYou can alter your body to match your surroundings, allowing you to withstand punishing environments. With greater psi energy, you can extend this protection to others.
You can alter your body to match your surroundings, allowing you to withstand punishing environments. With greater psi energy, you can extend this protection to others.
Adjust Temperature
B:PAs an action, you can choose to heat or cool one object that isn't being worn that you can see within 60 feet of you. Any creature in physical contact that comes into contact with the object on its turn must succeed on a Constitution saving throw or take 1d6 cold or fire damage (your choice). This effect ends when the talent succeeds at dealing damage once. If no creature has taken damage from this talent by the start of your next turn, the object takes the damage instead.
As an action, you can choose to heat or cool one object that isn't being worn that you can see within 60 feet of you. Any creature in physical contact that comes into contact with the object on its turn must succeed on a Constitution saving throw or take 1d6 cold or fire damage (your choice). This effect ends when the talent succeeds at dealing damage once. If no creature has taken damage from this talent by the start of your next turn, the object takes the damage instead.
This talent's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
Again
TalPsiManifestation Time: 1 reaction, which you take when you or a creature within 30 feet of you misses with an attack
Manifestation Time: 1 reaction, which you take when you or a creature within 30 feet of you misses with an attack
Range: 30 feet
Duration: Instantaneous
Ally of Time
TalPsiManifestation Time: 1 action
Manifestation Time: 1 action
Range: 120 feet (40-foot cube)
You alter time in a 40-foot cube within range for the duration. Whenever a creature starts their turn within the cube, you can choose one of the following effects (no action required):
Amplify
TalPsiManifestation Time: 1 bonus action
Manifestation Time: 1 bonus action
Range: 30 feet
Duration: 1 minute
Apparition
TalPsiManifestation Time: 1 action
Manifestation Time: 1 action
Range: 60 feet
Aura Projection
TalPsiManifestation Time: 1 action
Manifestation Time: 1 action
Range: Self (30-foot radius)
You manifest an aura of psionic emotional energy around you, allowing you to influence nearby creatures for the duration. When you manifest this power and at the start of your turn for the duration (no action required), you can choose one creature within 30 feet of you and select one of the following effects for that target:
Aura Sight
UATheMysticClassYou refocus your sight to see the energy that surrounds all creatures. You perceive auras, energy signatures that can reveal key elements of a creature's nature.
You refocus your sight to see the energy that surrounds all creatures. You perceive auras, energy signatures that can reveal key elements of a creature's nature.
Aura Sight
B:PYou refocus your sight to see the energy that surrounds all creatures. You perceive auras, energy signatures that can reveal key elements of a creature's nature.
You refocus your sight to see the energy that surrounds all creatures. You perceive auras, energy signatures that can reveal key elements of a creature's nature.
Awe
TalPsiManifestation Time: 1 action
Manifestation Time: 1 action
Range: 30 feet
Baleful Teleport
B:PAs an action, you target one hostile creature you can see within 60 feet of you. The target must make a Charisma saving throw. On a failed save, you can teleport the target to an unoccupied space that you can see within 15 feet of the target. That space must be on the ground or on a floor.
As an action, you target one hostile creature you can see within 60 feet of you. The target must make a Charisma saving throw. On a failed save, you can teleport the target to an unoccupied space that you can see within 15 feet of the target. That space must be on the ground or on a floor.
Battle Aspect
B:PAs an action, you use psionic energy to protect yourself from physical harm. Until the end of your next turn, you have resistance to bludgeoning, piercing, and slashing damage dealt by weapon attacks.
As an action, you use psionic energy to protect yourself from physical harm. Until the end of your next turn, you have resistance to bludgeoning, piercing, and slashing damage dealt by weapon attacks.
When you use this discipline, you can also spend psi points to augment the effect, choosing from the options below.
Beacon
UATheMysticClassAs a bonus action, you cause bright light to radiate from your body in a 20-foot radius and dim light for an additional 20 feet. The light can be colored as you like. The light lasts for 1 hour, and you can extinguish it earlier as a bonus action.
As a bonus action, you cause bright light to radiate from your body in a 20-foot radius and dim light for an additional 20 feet. The light can be colored as you like. The light lasts for 1 hour, and you can extinguish it earlier as a bonus action.
Beacon
B:PAs a bonus action, you cause bright light to radiate from your body in a 20-foot radius and dim light for an additional 20 feet. The light can be colored as you like. The light lasts for 1 hour, and you can extinguish it earlier as a bonus action.
As a bonus action, you cause bright light to radiate from your body in a 20-foot radius and dim light for an additional 20 feet. The light can be colored as you like. The light lasts for 1 hour, and you can extinguish it earlier as a bonus action.
Beam Gaze
TalPsiManifestation Time: 1 action
Manifestation Time: 1 action
Range: 120 feet
Duration: 1 minute
Believe
TalPsiManifestation Time: 1 action
Manifestation Time: 1 action
Range: 60 feet
Duration: 1 round
Choose one creature you can see within range, which must succeed on a Wisdom saving throw or gain a new belief until the end of their next turn. This new belief determines how the creature acts on their turn, and is chosen from the following options:
Bestial Form
UATheMysticClassYou transform your body, gaining traits of different beasts.
You transform your body, gaining traits of different beasts.
Bestial Form
B:PYou transform your body, gaining traits of different beasts.
You transform your body, gaining traits of different beasts.
Blade Meld
UATheMysticClassAs a bonus action, a one-handed melee weapon you hold becomes one with your hand. For the next minute, you can't let go of the weapon nor can it be forced from your grasp.
As a bonus action, a one-handed melee weapon you hold becomes one with your hand. For the next minute, you can't let go of the weapon nor can it be forced from your grasp.
Blind Spot
UATheMysticClassAs an action, you erase your image from the mind of one creature you can see within 120 feet of you; the target must succeed on a Wisdom saving throw, or you are invisible to it until the end of your next turn.
As an action, you erase your image from the mind of one creature you can see within 120 feet of you; the target must succeed on a Wisdom saving throw, or you are invisible to it until the end of your next turn.
Blind Spot
B:PAs an action, you erase your image from the mind of one creature you can see within 120 feet of you; the target must succeed on an Intelligence saving throw, or you are invisible to it until the end of your next turn.
As an action, you erase your image from the mind of one creature you can see within 120 feet of you; the target must succeed on an Intelligence saving throw, or you are invisible to it until the end of your next turn.
When you use this discipline, you can also spend psi points to augment the effect, choosing from the options below.
Bolster Ego
TalPsiManifestation Time: 1 reaction, which you take when you or a creature within 30 feet of you makes a saving throw
Manifestation Time: 1 reaction, which you take when you or a creature within 30 feet of you makes a saving throw
Range: 30 feet
Duration: Instantaneous