Traits
Keen Hearing and Smell
The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics
The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Savage
The wolf can, once per turn, reroll their attack damage and take either result.
Actions
Bite
Melee Weapon Attack: PB +2 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) + PB piercing damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.