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Description

Druidic Dragon from the sub class "CirCle of The dragon"

Traits

Environmental Camouflage

While the druidic dragon remains motionless with its limbs and appendages tucked close to its body, it resembles a natural formation. A creature within 30 feet of it can discern its true nature with a successful Intelligence (Nature) check against your druid spell save DC.

Elemental Nature

The druidic dragon sleeps but doesn't require air, food, or drink.

Siege Monster

The druidic dragon deals double damage to objects and structures.

Actions

Multiattack

The Druidic Dragon makes three attacks: one with its bite and two with its claws.

Bite

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage.

Claws

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.

Breath Weapon (Recharge 5–6)

The Druidic Dragon exhales destructive energy. Each creature in the area of exhalation must make a saving throw, the type of which is determined by your chosen elemental essence damage type, against your druid spell save DC A creature takes 35 (10d6) damage of your chosen elemental essence damage type on a failed save, or half as much damage on a successful one.

Draconic Heritage Traits
Damage TypeBreath Weapon

Acid

10 by 90 ft. line (Dex. Save)

Cold

60 ft. cone (Con. save)

Fire

60 ft. cone (Dex. save)

Lighting

10 by 90 ft. line (Dex. Save)

Poison

60 ft. cone (Con. save)

Réactions

Frightful Reveal

When a creature that is unaware of the druidic dragon's presence is within 30 ft of it, the druidic dragon can use its reaction to frightfully reveal itself in its true nature. Each creature of its choice within 30 feet of it must make a Wisdom saving throw against your Druid spell save DC or become frightened for 1 minute.