Descripción
As you cast this spell you imbue the wand you hold with a single charge of magic, then discharge it in a blast of energy toward the one creature you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 damage. The spell can inflict acid, cold, fire, lightning, necrotic, piercing, psychic, radiant, or thunder damage; when you first learn this cantrip, you choose two damage types and when you cast the spell, you choose which damage type available to you to use.
The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8). At each of these levels, you may also select an additional damage type to add to your repertoire.