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Descripción

A hypercapacitor is an immense secondary power cell, which slowly charges itself until it contains a staggering quantity of arcane energy. The engineer can discharge the hypercapacitor in place of supplying a spell slot of 5th level or lower to power a void jump or overcharge the engine. Once discharged, it takes 24 hours to charge, but a spellcaster can use their action and expend a spell slot of the same level as the Dark Matter engine's class to charge it early. A ship can have no more than two hypercapacitors installed at one time.