Descripción
This immensely sophisticated station focuses and magnifies a spellcaster's power, allowing them to cast spells that lay waste to entire fleets. To use an arcane cannon, you must be a spellcaster and be in the Gunner role. The cannon allows you to see ships as if you were on the bridge, which enables you to target ships with spells.
To use the arcane cannon, you must first use your action to charge it for one round. Charging the cannon doesn't expend a spell slot, but if the cannon is not used on the next round, it discharges harmlessly and must be charged again.
If you use your action to cast an evocation spell into the charged arcane cannon, you can choose a ship as a target instead of a creature. The spell must have a duration of Instantaneous and a range of 5 feet or greater. The GM can decide if a spell is inappropriate to be magnified by the cannon.
The arcane cannon transforms the spell into a mega spell; as such, this spell fails if it is cast within an area of gravitation. Its range and the dimensions of its spell effects are multiplied by 100, to a maximum range of 10,000 feet. Also, the spell deals mega damage instead of normal damage.
If a spell cast through the arcane cannon targeting a ship calls for a saving throw, the pilot makes that saving throw on behalf of the ship itself. Abilities like Evasion don't affect this type of saving throw.